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Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"

Now that WindowServer broadcasts the system theme using an anonymous
file, we need clients to pledge "recvfd" so they can receive it.

Some programs keep the "shared_buffer" pledge since it's still used for
a handful of things.
This commit is contained in:
Andreas Kling 2021-01-16 17:42:31 +01:00
parent d846808122
commit d312011708
59 changed files with 112 additions and 111 deletions

View file

@ -31,14 +31,14 @@
int main(int argc, char** argv)
{
if (pledge("stdio thread rpath accept cpath wpath sendfd shared_buffer unix fattr", nullptr) < 0) {
if (pledge("stdio shared_buffer recvfd sendfd thread rpath accept cpath wpath unix fattr", nullptr) < 0) {
perror("pledge");
return 1;
}
auto app = GUI::Application::construct(argc, argv);
if (pledge("stdio thread rpath accept cpath wpath sendfd shared_buffer unix", nullptr) < 0) {
if (pledge("stdio shared_buffer recvfd sendfd thread rpath accept cpath wpath unix", nullptr) < 0) {
perror("pledge");
return 1;
}