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Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"
Now that WindowServer broadcasts the system theme using an anonymous file, we need clients to pledge "recvfd" so they can receive it. Some programs keep the "shared_buffer" pledge since it's still used for a handful of things.
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59 changed files with 112 additions and 111 deletions
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@ -32,12 +32,12 @@
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int main(int, char**)
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{
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if (pledge("stdio sendfd shared_buffer accept unix rpath cpath fattr", nullptr) < 0) {
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if (pledge("stdio recvfd sendfd accept unix rpath cpath fattr", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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Core::EventLoop event_loop;
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if (pledge("stdio sendfd shared_buffer unix accept", nullptr) < 0) {
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if (pledge("stdio recvfd sendfd unix accept", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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@ -50,7 +50,7 @@ int main(int, char**)
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bool ok = server->take_over_from_system_server();
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ASSERT(ok);
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if (pledge("stdio sendfd shared_buffer accept", nullptr) < 0) {
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if (pledge("stdio recvfd sendfd accept", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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