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LibGUI: Move keyboard item activation up to AbstractView
All views want the same behavior, so move this to the base class. :^)
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8 changed files with 9 additions and 40 deletions
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@ -166,11 +166,6 @@ void TableView::keydown_event(KeyEvent& event)
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if (!model())
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return;
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if (event.key() == KeyCode::Key_Return) {
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activate(cursor_index());
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return;
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}
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AbstractTableView::keydown_event(event);
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if (event.is_accepted())
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