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LibJS: Start implementing ShadowRealm

This commit adds the ShadowRealm object itself, its constructor, and
prototype (currently empty).
This commit is contained in:
Linus Groh 2021-10-13 21:09:45 +01:00
parent 50f8755792
commit d40331ef69
10 changed files with 216 additions and 0 deletions

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/*
* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/NativeFunction.h>
namespace JS {
class ShadowRealmConstructor final : public NativeFunction {
JS_OBJECT(ShadowRealmConstructor, NativeFunction);
public:
explicit ShadowRealmConstructor(GlobalObject&);
virtual void initialize(GlobalObject&) override;
virtual ~ShadowRealmConstructor() override = default;
virtual Value call() override;
virtual Value construct(FunctionObject& new_target) override;
private:
virtual bool has_constructor() const override { return true; }
};
}