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Ports: Format patches without numbering, commit hash or version number

This commit is contained in:
Tim Schumacher 2022-06-05 03:05:04 +02:00 committed by Linus Groh
parent d69a79b03b
commit d426c5a4b2
371 changed files with 806 additions and 1884 deletions

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@ -1,7 +1,7 @@
From 9a3372d695e0374821a0db6275b0b5c57111a341 Mon Sep 17 00:00:00 2001
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Luke Wilde <lukew@serenityos.org>
Date: Wed, 13 Apr 2022 17:22:56 +0100
Subject: [PATCH 1/2] Remove use of futime(n)s
Subject: [PATCH] Remove use of futime(n)s
We do not currently support futimens or futimes. [futimens is a POSIX function,](https://pubs.opengroup.org/onlinepubs/9699919799/)
so this is an issue on our side.
@ -30,6 +30,3 @@ index c15ab5c..8d8d5c8 100644
if (buffer && size) {
return msync(buffer, size, MS_ASYNC) == 0;
}
--
2.36.1

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@ -1,7 +1,7 @@
From 02fb21126fa6df66dabee40439fab341f2bdd6e8 Mon Sep 17 00:00:00 2001
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Luke Wilde <lukew@serenityos.org>
Date: Wed, 13 Apr 2022 17:22:56 +0100
Subject: [PATCH 2/2] Use SDL software renderer with no vsync
Subject: [PATCH] Use SDL software renderer with no vsync
This makes us use the SDL software renderer with no vsync, as our SDL2 port does not currently support accelerated rendering
or vsync.
@ -27,6 +27,3 @@ index 48afc33..11bd58c 100644
#ifdef COLOR_16_BIT
#ifdef COLOR_5_6_5
renderer->sdlTex = SDL_CreateTexture(renderer->sdlRenderer, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING, width, height);
--
2.36.1