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Ports: Format patches without numbering, commit hash or version number

This commit is contained in:
Tim Schumacher 2022-06-05 03:05:04 +02:00 committed by Linus Groh
parent d69a79b03b
commit d426c5a4b2
371 changed files with 806 additions and 1884 deletions

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@ -1,7 +1,7 @@
From 6c64e5bb63f9957ceddb82be5f9aafb73c14375c Mon Sep 17 00:00:00 2001
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jelle Raaijmakers <jelle@gmta.nl>
Date: Wed, 12 Jan 2022 13:41:39 +0100
Subject: [PATCH 1/3] Prevent call to `glGetIntegerv` without context
Subject: [PATCH] Prevent call to `glGetIntegerv` without context
This call to `SDL_GL_GetAttribute` happens when switching from the
launcher to the game, when no GL context may exist. This caused Grim
@ -25,6 +25,3 @@ index d5c034f..8a4e3ff 100644
#endif
// When rendering to a framebuffer, MSAA is enabled on that framebuffer, not on the screen
--
2.36.1

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@ -1,7 +1,7 @@
From 65f374e0cdc9bb7255ad1aadbad1869d21ac7d82 Mon Sep 17 00:00:00 2001
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jelle Raaijmakers <jelle@gmta.nl>
Date: Sun, 9 Jan 2022 23:01:32 +0100
Subject: [PATCH 2/3] Teach configure about serenity
Subject: [PATCH] Teach configure about serenity
---
configure | 5 ++++-
@ -30,6 +30,3 @@ index 65e4731..39509f3 100755
*)
OPENGL_LIBS="-lGL"
;;
--
2.36.1

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From ddb49b8e7be62501eeea15941b47b91902f697f8 Mon Sep 17 00:00:00 2001
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jelle Raaijmakers <jelle@gmta.nl>
Date: Sun, 9 Jan 2022 23:18:02 +0100
Subject: [PATCH 3/3] Remove SDL timer lock
Subject: [PATCH] Remove SDL timer lock
---
backends/timer/sdl/sdl-timer.cpp | 6 ------
@ -32,6 +32,3 @@ index f9d79ac..ce1af0e 100644
// Removes the timer callback
SDL_RemoveTimer(_timerID);
--
2.36.1