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Ports: Format patches without numbering, commit hash or version number

This commit is contained in:
Tim Schumacher 2022-06-05 03:05:04 +02:00 committed by Linus Groh
parent d69a79b03b
commit d426c5a4b2
371 changed files with 806 additions and 1884 deletions

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@ -1,8 +1,12 @@
From a2b0791418672dffcfc8baae4d0b8158693a794c Mon Sep 17 00:00:00 2001
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Grigoris Pavlakis <grigpavl@ece.auth.gr>
Date: Sat, 28 May 2022 17:21:27 +0300
Subject: [PATCH] Disable forced fullscreen on logical scaling
sdl12-compat forces fullscreen on anything that sets video mode
and uses OpenGL logical scaling, causing rapid flickering and preventing
execution. Not sure if this is an upstream bug or intended behavior,
but disabling fullscreen at this point fixes the flickering.
---
src/SDL12_compat.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
@ -20,6 +24,3 @@ index b3a411e..4d8001d 100644
SDL20_SetWindowFullscreen(VideoWindow20, fullscreen_flags20);
}
}
--
2.36.1

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## `0001-Disable-forced-fullscreen-on-logical-scaling.patch`
Disable forced fullscreen on logical scaling
sdl12-compat forces fullscreen on anything that sets video mode
and uses OpenGL logical scaling, causing rapid flickering and preventing
execution. Not sure if this is an upstream bug or intended behavior,