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LibGUI: Mimic a user click when calling Button::click()
The `mimic_pressed` function was primarily used in one place, the Calculator. This patch removes quite a lot of logic duplication there. It is also profitable to a lot of other places where `click()` was called without mimicking a click.
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5 changed files with 37 additions and 54 deletions
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@ -131,12 +131,13 @@ void AbstractButton::mouseup_event(MouseEvent& event)
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if (event.button() == m_pressed_mouse_button && m_being_pressed) {
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bool was_auto_repeating = m_auto_repeat_timer->is_active();
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m_auto_repeat_timer->stop();
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bool was_being_pressed = m_being_pressed;
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m_was_being_pressed = m_being_pressed;
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ScopeGuard update_was_being_pressed { [this] { m_was_being_pressed = m_being_pressed; } };
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m_being_pressed = false;
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m_pressed_mouse_button = MouseButton::None;
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if (!is_checkable() || is_checked())
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repaint();
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if (was_being_pressed && !was_auto_repeating) {
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if (m_was_being_pressed && !was_auto_repeating) {
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switch (event.button()) {
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case MouseButton::Primary:
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click(event.modifiers());
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