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LibAudio/aplay: Handle WAV header errors properly

We shouldn't just ASSERT() if the header parse fails. This was crashing
Piano completely.
This commit is contained in:
William McPherson 2020-02-10 01:53:10 +11:00 committed by Andreas Kling
parent 4ad96df0d4
commit d55d2b2794
2 changed files with 7 additions and 2 deletions

View file

@ -41,6 +41,10 @@ int main(int argc, char** argv)
auto audio_client = Audio::ClientConnection::construct();
audio_client->handshake();
Audio::WavLoader loader(argv[1]);
if (loader.has_error()) {
fprintf(stderr, "Failed to load WAV file: %s\n", loader.error_string());
return 1;
}
printf("\033[34;1m Playing\033[0m: %s\n", argv[1]);
printf("\033[34;1m Format\033[0m: %u Hz, %u-bit, %s\n",