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https://github.com/RGBCube/serenity
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UserspaceEmulator: Use ring 3 segment selectors
We were using ring 0 selectors everywhere (the bottom 3 bits of a selector determines the ring.) This doesn't really make any practical difference since UE doesn't run code in other rings anyway, but let's have correct-looking segment selectors. :^)
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2f1712cc29
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d55fb7b5e2
5 changed files with 25 additions and 25 deletions
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@ -60,7 +60,7 @@ void MallocTracer::target_did_malloc(Badge<SoftCPU>, FlatPtr address, size_t siz
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{
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if (m_emulator.is_in_loader_code())
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return;
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auto* region = m_emulator.mmu().find_region({ 0x20, address });
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auto* region = m_emulator.mmu().find_region({ 0x23, address });
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ASSERT(region);
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ASSERT(region->is_mmap());
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auto& mmap_region = static_cast<MmapRegion&>(*region);
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@ -143,7 +143,7 @@ void MallocTracer::target_did_realloc(Badge<SoftCPU>, FlatPtr address, size_t si
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{
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if (m_emulator.is_in_loader_code())
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return;
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auto* region = m_emulator.mmu().find_region({ 0x20, address });
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auto* region = m_emulator.mmu().find_region({ 0x23, address });
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ASSERT(region);
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ASSERT(region->is_mmap());
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auto& mmap_region = static_cast<MmapRegion&>(*region);
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@ -309,7 +309,7 @@ bool MallocTracer::is_reachable(const Mallocation& mallocation) const
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return IterationDecision::Continue;
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size_t pointers_in_mallocation = other_mallocation.size / sizeof(u32);
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for (size_t i = 0; i < pointers_in_mallocation; ++i) {
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auto value = m_emulator.mmu().read32({ 0x20, other_mallocation.address + i * sizeof(u32) });
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auto value = m_emulator.mmu().read32({ 0x23, other_mallocation.address + i * sizeof(u32) });
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if (value.value() == mallocation.address && !value.is_uninitialized()) {
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#ifdef REACHABLE_DEBUG
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reportln("mallocation {:p} is reachable from other mallocation {:p}", mallocation.address, other_mallocation.address);
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