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LibGUI: Add a setting to make GLabel stretch its icon.
Use this in QuickShow to allow arbitrarily scaling the opened image.
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3 changed files with 38 additions and 4 deletions
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@ -34,11 +34,16 @@ void GLabel::paint_event(GPaintEvent& event)
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{
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Painter painter(*this);
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painter.set_clip_rect(event.rect());
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if (fill_with_background_color())
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painter.fill_rect({ 0, 0, width(), height() }, background_color());
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if (m_icon) {
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auto icon_location = rect().center().translated(-(m_icon->width() / 2), -(m_icon->height() / 2));
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painter.blit(icon_location, *m_icon, m_icon->rect());
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if (m_should_stretch_icon) {
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painter.draw_scaled_bitmap(rect(), *m_icon, m_icon->rect());
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} else {
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auto icon_location = rect().center().translated(-(m_icon->width() / 2), -(m_icon->height() / 2));
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painter.blit(icon_location, *m_icon, m_icon->rect());
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}
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}
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if (!text().is_empty())
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painter.draw_text({ 0, 0, width(), height() }, text(), m_text_alignment, foreground_color());
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