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Libraries: Make CharacterBitmap instances at compile-time
`CharacterBitmap` instances are generated at run-time and put on the heap, but they can be created in a `constexpr` context and stored in static memory. Also, remove additional `width` and `height` `static` values in favor of using the `constexpr` member functions of `CharacterBitmap`. These changes also include the removal of some initialization code which tests if the `CharacterBitmap` is created since it is always created and removes function-local `static` values which cause run-time branches to ensure it is initialized each time the function is called.
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9 changed files with 97 additions and 135 deletions
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -12,7 +13,8 @@
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namespace GUI {
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static const char* s_resize_corner_shadows_data = {
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static constexpr Gfx::CharacterBitmap s_resize_corner_shadows_bitmap {
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" "
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" ## "
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" # "
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@ -28,10 +30,11 @@ static const char* s_resize_corner_shadows_data = {
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" "
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" ## ## ## ## ## "
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" # # # # # "
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" "
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" ",
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16, 16
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};
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static const char* s_resize_corner_highlights_data = {
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static constexpr Gfx::CharacterBitmap s_resize_corner_highlights_bitmap {
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" "
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" "
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" # "
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@ -47,14 +50,10 @@ static const char* s_resize_corner_highlights_data = {
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" "
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" "
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" # # # # # "
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" "
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" ",
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16, 16
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};
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static Gfx::CharacterBitmap* s_resize_corner_shadows_bitmap;
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static Gfx::CharacterBitmap* s_resize_corner_highlights_bitmap;
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static const int s_resize_corner_bitmap_width = 16;
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static const int s_resize_corner_bitmap_height = 16;
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ResizeCorner::ResizeCorner()
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{
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set_override_cursor(Gfx::StandardCursor::ResizeDiagonalTLBR);
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@ -72,13 +71,8 @@ void ResizeCorner::paint_event(PaintEvent& event)
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painter.add_clip_rect(event.rect());
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painter.fill_rect(rect(), palette().color(background_role()));
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if (!s_resize_corner_shadows_bitmap)
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s_resize_corner_shadows_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_resize_corner_shadows_data, s_resize_corner_bitmap_width, s_resize_corner_bitmap_height).leak_ref();
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painter.draw_bitmap({ 0, 2 }, *s_resize_corner_shadows_bitmap, palette().threed_shadow1());
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if (!s_resize_corner_highlights_bitmap)
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s_resize_corner_highlights_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_resize_corner_highlights_data, s_resize_corner_bitmap_width, s_resize_corner_bitmap_height).leak_ref();
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painter.draw_bitmap({ 0, 2 }, *s_resize_corner_highlights_bitmap, palette().threed_highlight());
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painter.draw_bitmap({ 0, 2 }, s_resize_corner_shadows_bitmap, palette().threed_shadow1());
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painter.draw_bitmap({ 0, 2 }, s_resize_corner_highlights_bitmap, palette().threed_highlight());
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Widget::paint_event(event);
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}
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