1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-25 18:35:09 +00:00

LibGfx: Distinguish between RGB data and file data

This was confusing and has hidden a bug, so let's change it.
This commit is contained in:
Ben Wiederhake 2020-12-01 21:59:17 +01:00 committed by Andreas Kling
parent 9ff001c4d3
commit d66b0683eb

View file

@ -140,8 +140,8 @@ struct BMPLoadingContext {
};
State state { State::NotDecoded };
const u8* data { nullptr };
size_t data_size { 0 };
const u8* file_bytes { nullptr };
size_t file_size { 0 };
u32 data_offset { 0 };
DIB dib;
@ -480,13 +480,13 @@ static bool decode_bmp_header(BMPLoadingContext& context)
if (context.state >= BMPLoadingContext::State::HeaderDecoded)
return true;
if (!context.data || context.data_size < bmp_header_size) {
if (!context.file_bytes || context.file_size < bmp_header_size) {
IF_BMP_DEBUG(dbg() << "Missing BMP header");
context.state = BMPLoadingContext::State::Error;
return false;
}
Streamer streamer(context.data, bmp_header_size);
Streamer streamer(context.file_bytes, bmp_header_size);
u16 header = streamer.read_u16();
if (header != 0x4d42) {
@ -506,10 +506,10 @@ static bool decode_bmp_header(BMPLoadingContext& context)
streamer.drop_bytes(4);
context.data_offset = streamer.read_u32();
IF_BMP_DEBUG(dbg() << "BMP data size: " << context.data_size);
IF_BMP_DEBUG(dbg() << "BMP file size: " << context.file_size);
IF_BMP_DEBUG(dbg() << "BMP data offset: " << context.data_offset);
if (context.data_offset >= context.data_size) {
if (context.data_offset >= context.file_size) {
IF_BMP_DEBUG(dbg() << "BMP data offset is beyond file end?!");
return false;
}
@ -781,13 +781,13 @@ static bool decode_bmp_dib(BMPLoadingContext& context)
if (context.state < BMPLoadingContext::State::HeaderDecoded && !decode_bmp_header(context))
return false;
if (context.data_size < bmp_header_size + 4)
if (context.file_size < bmp_header_size + 4)
return false;
Streamer streamer(context.data + bmp_header_size, 4);
Streamer streamer(context.file_bytes + bmp_header_size, 4);
u32 dib_size = streamer.read_u32();
if (context.data_size < bmp_header_size + dib_size)
if (context.file_size < bmp_header_size + dib_size)
return false;
if (context.data_offset < bmp_header_size + dib_size) {
IF_BMP_DEBUG(dbg() << "Shenanigans! BMP pixel data and header usually don't overlap.");
@ -897,7 +897,7 @@ static bool decode_bmp_color_table(BMPLoadingContext& context)
}
}
Streamer streamer(context.data + bmp_header_size + context.dib_size(), size_of_color_table);
Streamer streamer(context.file_bytes + bmp_header_size + context.dib_size(), size_of_color_table);
for (u32 i = 0; !streamer.at_end() && i < max_colors; ++i) {
if (bytes_per_color == 4) {
if (!streamer.has_u32())
@ -931,7 +931,7 @@ static bool uncompress_bmp_rle_data(BMPLoadingContext& context, ByteBuffer& buff
return false;
}
Streamer streamer(context.data + context.data_offset, context.data_size);
Streamer streamer(context.file_bytes + context.data_offset, context.file_size);
auto compression = context.dib.info.compression;
@ -1200,7 +1200,7 @@ static bool decode_bmp_pixel_data(BMPLoadingContext& context)
return false;
}
auto buffer = ByteBuffer::wrap(const_cast<u8*>(context.data + context.data_offset), context.data_size);
auto buffer = ByteBuffer::wrap(const_cast<u8*>(context.file_bytes + context.data_offset), context.file_size);
if (context.dib.info.compression == Compression::RLE4 || context.dib.info.compression == Compression::RLE8
|| context.dib.info.compression == Compression::RLE24) {
@ -1322,8 +1322,8 @@ static bool decode_bmp_pixel_data(BMPLoadingContext& context)
static RefPtr<Bitmap> load_bmp_impl(const u8* data, size_t data_size)
{
BMPLoadingContext context;
context.data = data;
context.data_size = data_size;
context.file_bytes = data;
context.file_size = data_size;
// Forces a decode of the header, dib, and color table as well
if (!decode_bmp_pixel_data(context)) {
@ -1337,8 +1337,8 @@ static RefPtr<Bitmap> load_bmp_impl(const u8* data, size_t data_size)
BMPImageDecoderPlugin::BMPImageDecoderPlugin(const u8* data, size_t data_size)
{
m_context = make<BMPLoadingContext>();
m_context->data = data;
m_context->data_size = data_size;
m_context->file_bytes = data;
m_context->file_size = data_size;
}
BMPImageDecoderPlugin::~BMPImageDecoderPlugin()