mirror of
https://github.com/RGBCube/serenity
synced 2025-05-20 17:25:08 +00:00
LibGUI: Mass coding style fixes.
This commit is contained in:
parent
6c4f1bad09
commit
d66b0f7dd8
15 changed files with 178 additions and 178 deletions
|
@ -9,19 +9,19 @@
|
|||
GWidget::GWidget(GWidget* parent)
|
||||
: GObject(parent)
|
||||
{
|
||||
setFont(nullptr);
|
||||
m_backgroundColor = Color::White;
|
||||
m_foregroundColor = Color::Black;
|
||||
set_font(nullptr);
|
||||
m_background_color = Color::White;
|
||||
m_foreground_color = Color::Black;
|
||||
}
|
||||
|
||||
GWidget::~GWidget()
|
||||
{
|
||||
}
|
||||
|
||||
void GWidget::setWindowRelativeRect(const Rect& rect, bool should_update)
|
||||
void GWidget::set_relative_rect(const Rect& rect, bool should_update)
|
||||
{
|
||||
// FIXME: Make some kind of event loop driven ResizeEvent?
|
||||
m_relativeRect = rect;
|
||||
m_relative_rect = rect;
|
||||
if (should_update)
|
||||
update();
|
||||
}
|
||||
|
@ -35,33 +35,33 @@ void GWidget::event(GEvent& event)
|
|||
{
|
||||
switch (event.type()) {
|
||||
case GEvent::Paint:
|
||||
m_hasPendingPaintEvent = false;
|
||||
return paintEvent(static_cast<GPaintEvent&>(event));
|
||||
m_has_pending_paint_event = false;
|
||||
return paint_event(static_cast<GPaintEvent&>(event));
|
||||
case GEvent::Show:
|
||||
return showEvent(static_cast<GShowEvent&>(event));
|
||||
return show_event(static_cast<GShowEvent&>(event));
|
||||
case GEvent::Hide:
|
||||
return hideEvent(static_cast<GHideEvent&>(event));
|
||||
return hide_event(static_cast<GHideEvent&>(event));
|
||||
case GEvent::KeyDown:
|
||||
return keyDownEvent(static_cast<GKeyEvent&>(event));
|
||||
return keydown_event(static_cast<GKeyEvent&>(event));
|
||||
case GEvent::KeyUp:
|
||||
return keyUpEvent(static_cast<GKeyEvent&>(event));
|
||||
return keyup_event(static_cast<GKeyEvent&>(event));
|
||||
case GEvent::MouseMove:
|
||||
return mouseMoveEvent(static_cast<GMouseEvent&>(event));
|
||||
return mousemove_event(static_cast<GMouseEvent&>(event));
|
||||
case GEvent::MouseDown:
|
||||
// FIXME: Focus self if needed.
|
||||
return mouseDownEvent(static_cast<GMouseEvent&>(event));
|
||||
return mousedown_event(static_cast<GMouseEvent&>(event));
|
||||
case GEvent::MouseUp:
|
||||
return mouseUpEvent(static_cast<GMouseEvent&>(event));
|
||||
return mouseup_event(static_cast<GMouseEvent&>(event));
|
||||
default:
|
||||
return GObject::event(event);
|
||||
}
|
||||
}
|
||||
|
||||
void GWidget::paintEvent(GPaintEvent& event)
|
||||
void GWidget::paint_event(GPaintEvent& event)
|
||||
{
|
||||
if (fillWithBackgroundColor()) {
|
||||
if (fill_with_background_color()) {
|
||||
Painter painter(*this);
|
||||
painter.fill_rect(event.rect(), backgroundColor());
|
||||
painter.fill_rect(event.rect(), background_color());
|
||||
}
|
||||
for (auto* ch : children()) {
|
||||
auto* child = (GWidget*)ch;
|
||||
|
@ -69,31 +69,31 @@ void GWidget::paintEvent(GPaintEvent& event)
|
|||
}
|
||||
}
|
||||
|
||||
void GWidget::showEvent(GShowEvent&)
|
||||
void GWidget::show_event(GShowEvent&)
|
||||
{
|
||||
}
|
||||
|
||||
void GWidget::hideEvent(GHideEvent&)
|
||||
void GWidget::hide_event(GHideEvent&)
|
||||
{
|
||||
}
|
||||
|
||||
void GWidget::keyDownEvent(GKeyEvent&)
|
||||
void GWidget::keydown_event(GKeyEvent&)
|
||||
{
|
||||
}
|
||||
|
||||
void GWidget::keyUpEvent(GKeyEvent&)
|
||||
void GWidget::keyup_event(GKeyEvent&)
|
||||
{
|
||||
}
|
||||
|
||||
void GWidget::mouseDownEvent(GMouseEvent&)
|
||||
void GWidget::mousedown_event(GMouseEvent&)
|
||||
{
|
||||
}
|
||||
|
||||
void GWidget::mouseUpEvent(GMouseEvent&)
|
||||
void GWidget::mouseup_event(GMouseEvent&)
|
||||
{
|
||||
}
|
||||
|
||||
void GWidget::mouseMoveEvent(GMouseEvent&)
|
||||
void GWidget::mousemove_event(GMouseEvent&)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -102,19 +102,19 @@ void GWidget::update()
|
|||
auto* w = window();
|
||||
if (!w)
|
||||
return;
|
||||
if (m_hasPendingPaintEvent)
|
||||
if (m_has_pending_paint_event)
|
||||
return;
|
||||
m_hasPendingPaintEvent = true;
|
||||
GEventLoop::main().post_event(w, make<GPaintEvent>(relativeRect()));
|
||||
m_has_pending_paint_event = true;
|
||||
GEventLoop::main().post_event(w, make<GPaintEvent>(relative_rect()));
|
||||
}
|
||||
|
||||
GWidget::HitTestResult GWidget::hitTest(int x, int y)
|
||||
GWidget::HitTestResult GWidget::hit_test(int x, int y)
|
||||
{
|
||||
// FIXME: Care about z-order.
|
||||
for (auto* ch : children()) {
|
||||
auto* child = (GWidget*)ch;
|
||||
if (child->relativeRect().contains(x, y)) {
|
||||
return child->hitTest(x - child->relativeRect().x(), y - child->relativeRect().y());
|
||||
if (child->relative_rect().contains(x, y)) {
|
||||
return child->hit_test(x - child->relative_rect().x(), y - child->relative_rect().y());
|
||||
}
|
||||
}
|
||||
return { this, x, y };
|
||||
|
@ -127,20 +127,20 @@ void GWidget::set_window(GWindow* window)
|
|||
m_window = window;
|
||||
}
|
||||
|
||||
bool GWidget::isFocused() const
|
||||
bool GWidget::is_focused() const
|
||||
{
|
||||
// FIXME: Implement.
|
||||
return false;
|
||||
}
|
||||
|
||||
void GWidget::setFocus(bool focus)
|
||||
void GWidget::set_focus(bool focus)
|
||||
{
|
||||
if (focus == isFocused())
|
||||
if (focus == is_focused())
|
||||
return;
|
||||
// FIXME: Implement.
|
||||
}
|
||||
|
||||
void GWidget::setFont(RetainPtr<Font>&& font)
|
||||
void GWidget::set_font(RetainPtr<Font>&& font)
|
||||
{
|
||||
if (!font)
|
||||
m_font = Font::default_font();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue