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WindowServer: Prefer structured bindings when iterating over HashMaps
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5 changed files with 29 additions and 32 deletions
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@ -64,16 +64,16 @@ public:
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template<typename Callback>
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void for_each_window(Callback callback)
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{
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for (auto& it : m_windows) {
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if (callback(*it.value) == IterationDecision::Break)
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for (auto& [_, window] : m_windows) {
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if (callback(*window) == IterationDecision::Break)
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break;
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}
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}
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template<typename Callback>
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void for_each_menu(Callback callback)
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{
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for (auto& it : m_menus) {
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if (callback(*it.value) == IterationDecision::Break)
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for (auto& [_, menu] : m_menus) {
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if (callback(*menu) == IterationDecision::Break)
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break;
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}
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}
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