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LibGL: Add glBlendFunc() and glShadeModel() to call lists
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2 changed files with 7 additions and 1 deletions
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@ -162,7 +162,9 @@ private:
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decltype(&SoftwareGLContext::gl_disable),
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decltype(&SoftwareGLContext::gl_front_face),
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decltype(&SoftwareGLContext::gl_cull_face),
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decltype(&SoftwareGLContext::gl_call_list)>;
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decltype(&SoftwareGLContext::gl_call_list),
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decltype(&SoftwareGLContext::gl_blend_func),
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decltype(&SoftwareGLContext::gl_shade_model)>;
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using ExtraSavedArguments = Variant<
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FloatMatrix4x4>;
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