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LibGL: Add glBlendFunc() and glShadeModel() to call lists

This commit is contained in:
Stephan Unverwerth 2021-05-16 14:42:08 +02:00 committed by Andreas Kling
parent da57563c1c
commit d6e8634576
2 changed files with 7 additions and 1 deletions

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@ -162,7 +162,9 @@ private:
decltype(&SoftwareGLContext::gl_disable),
decltype(&SoftwareGLContext::gl_front_face),
decltype(&SoftwareGLContext::gl_cull_face),
decltype(&SoftwareGLContext::gl_call_list)>;
decltype(&SoftwareGLContext::gl_call_list),
decltype(&SoftwareGLContext::gl_blend_func),
decltype(&SoftwareGLContext::gl_shade_model)>;
using ExtraSavedArguments = Variant<
FloatMatrix4x4>;