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PixelPaint: Save and load to and from disk

Store a PixelPaint project in a .pp file (as there doesn't seem to
be any real standard on this). It's a very simple json file that
contains the bitmap as a base64 encoded bmp.
This commit is contained in:
BenJilks 2020-10-18 14:44:33 +00:00 committed by Andreas Kling
parent 216385084b
commit d8474d80f2
4 changed files with 94 additions and 4 deletions

View file

@ -26,7 +26,15 @@
#include "Image.h"
#include "Layer.h"
#include <AK/Base64.h>
#include <AK/JsonObject.h>
#include <AK/JsonObjectSerializer.h>
#include <AK/JsonValue.h>
#include <AK/StringBuilder.h>
#include <LibGUI/Painter.h>
#include <LibGfx/BMPDumper.h>
#include <LibGfx/ImageDecoder.h>
#include <stdio.h>
//#define PAINT_DEBUG
@ -62,6 +70,76 @@ void Image::paint_into(GUI::Painter& painter, const Gfx::IntRect& dest_rect)
}
}
RefPtr<Image> Image::create_from_file(const String& file_path)
{
auto file = fopen(file_path.characters(), "r");
fseek(file, 0L, SEEK_END);
auto length = ftell(file);
rewind(file);
auto buffer = ByteBuffer::create_uninitialized(length);
fread(buffer.data(), sizeof(u8), length, file);
fclose(file);
auto json_or_error = JsonValue::from_string(String::copy(buffer));
if (!json_or_error.has_value())
return nullptr;
auto json = json_or_error.value().as_object();
auto image = create_with_size({ json.get("width").to_i32(), json.get("height").to_i32() });
json.get("layers").as_array().for_each([&](JsonValue json_layer) {
auto json_layer_object = json_layer.as_object();
auto width = json_layer_object.get("width").to_i32();
auto height = json_layer_object.get("height").to_i32();
auto name = json_layer_object.get("name").as_string();
auto layer = Layer::create_with_size(*image, { width, height }, name);
layer->set_location({ json_layer_object.get("locationx").to_i32(), json_layer_object.get("locationy").to_i32() });
layer->set_opacity_percent(json_layer_object.get("opacity_percent").to_i32());
layer->set_visible(json_layer_object.get("visable").as_bool());
layer->set_selected(json_layer_object.get("selected").as_bool());
auto bitmap_base64_encoded = json_layer_object.get("bitmap").as_string();
auto bitmap_data = decode_base64(bitmap_base64_encoded);
auto image_decoder = Gfx::ImageDecoder::create(bitmap_data);
layer->set_bitmap(*image_decoder->bitmap());
image->add_layer(*layer);
});
return image;
}
void Image::save(const String& file_path) const
{
// Build json file
StringBuilder builder;
JsonObjectSerializer json(builder);
json.add("width", m_size.width());
json.add("height", m_size.height());
{
auto json_layers = json.add_array("layers");
for (const auto& layer : m_layers) {
Gfx::BMPDumper bmp_dumber;
auto json_layer = json_layers.add_object();
json_layer.add("width", layer.size().width());
json_layer.add("height", layer.size().height());
json_layer.add("name", layer.name());
json_layer.add("locationx", layer.location().x());
json_layer.add("locationy", layer.location().y());
json_layer.add("opacity_percent", layer.opacity_percent());
json_layer.add("visable", layer.is_visible());
json_layer.add("selected", layer.is_selected());
json_layer.add("bitmap", encode_base64(bmp_dumber.dump(layer.bitmap())));
}
}
json.finish();
// Write json to disk
auto file = fopen(file_path.characters(), "w");
auto byte_buffer = builder.to_byte_buffer();
fwrite(byte_buffer.data(), sizeof(u8), byte_buffer.size(), file);
fclose(file);
}
void Image::add_layer(NonnullRefPtr<Layer> layer)
{
for (auto& existing_layer : m_layers) {

View file

@ -53,6 +53,7 @@ public:
class Image : public RefCounted<Image> {
public:
static RefPtr<Image> create_with_size(const Gfx::IntSize&);
static RefPtr<Image> create_from_file(const String& file_path);
size_t layer_count() const { return m_layers.size(); }
const Layer& layer(size_t index) const { return m_layers.at(index); }
@ -66,6 +67,7 @@ public:
void restore_snapshot(const Image&);
void paint_into(GUI::Painter&, const Gfx::IntRect& dest_rect);
void save(const String& file_path) const;
void move_layer_to_front(Layer&);
void move_layer_to_back(Layer&);

View file

@ -53,6 +53,7 @@ void ImageEditor::set_image(RefPtr<Image> image)
m_image = move(image);
m_history.reset(*m_image);
update();
image_did_modify_layer_stack();
if (m_image)
m_image->add_client(*this);

View file

@ -115,11 +115,20 @@ int main(int argc, char** argv)
if (!open_path.has_value())
return;
auto bitmap = Gfx::Bitmap::load_from_file(open_path.value());
if (!bitmap) {
GUI::MessageBox::show(window, String::formatted("Failed to load '{}'", open_path.value()), "Open failed", GUI::MessageBox::Type::Error);
auto image = PixelPaint::Image::create_from_file(open_path.value());
image_editor.set_image(image);
layer_list_widget.set_image(image);
}));
app_menu.add_action(GUI::CommonActions::make_save_as_action([&](auto&) {
if (!image_editor.image())
return;
}
Optional<String> save_path = GUI::FilePicker::get_save_filepath(window, "untitled", "pp");
if (!save_path.has_value())
return;
image_editor.image()->save(save_path.value());
}));
app_menu.add_separator();
app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {