mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 16:37:35 +00:00
LibSoftGPU: Use round_to<int> in Device::get_rasterization_rect_of_size
This commit is contained in:
parent
db0ba9f647
commit
d866637074
2 changed files with 4 additions and 4 deletions
|
@ -1299,14 +1299,14 @@ void Device::set_raster_position(FloatVector4 const& position, FloatMatrix4x4 co
|
|||
m_raster_position.eye_coordinate_distance = eye_coordinates.length();
|
||||
}
|
||||
|
||||
Gfx::IntRect Device::get_rasterization_rect_of_size(Gfx::IntSize size)
|
||||
Gfx::IntRect Device::get_rasterization_rect_of_size(Gfx::IntSize size) const
|
||||
{
|
||||
// Round the X and Y floating point coordinates to the nearest integer; OpenGL 1.5 spec:
|
||||
// "Any fragments whose centers lie inside of this rectangle (or on its bottom or left
|
||||
// boundaries) are produced in correspondence with this particular group of elements."
|
||||
return {
|
||||
static_cast<int>(lroundf(m_raster_position.window_coordinates.x())),
|
||||
static_cast<int>(lroundf(m_raster_position.window_coordinates.y())),
|
||||
round_to<int>(m_raster_position.window_coordinates.x()),
|
||||
round_to<int>(m_raster_position.window_coordinates.y()),
|
||||
size.width(),
|
||||
size.height(),
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue