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Minesweeper: Perform sanity check on configuration (#1300)
This addresses the issue found in #1261. Previously we weren't doing any form of sanity checking on the values in the configuration file, meaning that a user could input a ridiculous number of mines such that the number of mines is larger than the number of squares on the field.
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1 changed files with 7 additions and 1 deletions
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@ -156,7 +156,13 @@ Field::Field(GUI::Label& flag_label, GUI::Label& time_label, GUI::Button& face_b
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int mine_count = config->read_num_entry("Game", "MineCount", 10);
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int rows = config->read_num_entry("Game", "Rows", 9);
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int columns = config->read_num_entry("Game", "Columns", 9);
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set_field_size(rows, columns, mine_count);
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// Do a quick sanity check to make sure the user hasn't tried anything crazy
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if (mine_count > rows * columns || rows <= 0 || columns <= 0 || mine_count <= 0)
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set_field_size(9, 9, 10);
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else
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set_field_size(rows, columns, mine_count);
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set_single_chording(single_chording);
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}
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}
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