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Kernel: Switch singletons to use new Singleton class

MemoryManager cannot use the Singleton class because
MemoryManager::initialize is called before the global constructors
are run. That caused the Singleton to be re-initialized, causing
it to create another MemoryManager instance.

Fixes #3226
This commit is contained in:
Tom 2020-08-24 19:35:19 -06:00 committed by Andreas Kling
parent ba6e4fb77f
commit d89582880e
46 changed files with 221 additions and 170 deletions

View file

@ -25,6 +25,7 @@
*/
#include <AK/Memory.h>
#include <AK/Singleton.h>
#include <Kernel/Devices/PS2MouseDevice.h>
#include <Kernel/Devices/VMWareBackdoor.h>
#include <Kernel/IO.h>
@ -56,13 +57,12 @@ namespace Kernel {
//#define PS2MOUSE_DEBUG
static PS2MouseDevice* s_the;
static AK::Singleton<PS2MouseDevice> s_the;
PS2MouseDevice::PS2MouseDevice()
: IRQHandler(IRQ_MOUSE)
, CharacterDevice(10, 1)
{
s_the = this;
initialize();
}
@ -70,6 +70,11 @@ PS2MouseDevice::~PS2MouseDevice()
{
}
void PS2MouseDevice::create()
{
s_the.ensure_instance();
}
PS2MouseDevice& PS2MouseDevice::the()
{
return *s_the;