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LibJS: Remove usage of bytecode_interpreter_if_exists()
There is no need to check if bytecode interpreter exists after we switched away from AST interpreter.
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0abe2a5023
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5 changed files with 7 additions and 14 deletions
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@ -1627,7 +1627,7 @@ void ScopeNode::block_declaration_instantiation(VM& vm, Environment* environment
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// NOTE: Due to the use of MUST with `create_immutable_binding` and `create_mutable_binding` below,
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// an exception should not result from `for_each_bound_name`.
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MUST(declaration.for_each_bound_identifier([&](auto const& identifier) {
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if (vm.bytecode_interpreter_if_exists() && identifier.is_local()) {
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if (identifier.is_local()) {
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// NOTE: No need to create bindings for local variables as their values are not stored in an environment.
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return;
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}
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@ -1644,7 +1644,7 @@ void ScopeNode::block_declaration_instantiation(VM& vm, Environment* environment
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if (is<FunctionDeclaration>(declaration)) {
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auto& function_declaration = static_cast<FunctionDeclaration const&>(declaration);
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auto function = ECMAScriptFunctionObject::create(realm, function_declaration.name(), function_declaration.source_text(), function_declaration.body(), function_declaration.parameters(), function_declaration.function_length(), function_declaration.local_variables_names(), environment, private_environment, function_declaration.kind(), function_declaration.is_strict_mode(), function_declaration.might_need_arguments_object(), function_declaration.contains_direct_call_to_eval());
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if (vm.bytecode_interpreter_if_exists() && function_declaration.name_identifier()->is_local()) {
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if (function_declaration.name_identifier()->is_local()) {
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vm.running_execution_context().local_variables[function_declaration.name_identifier()->local_variable_index()] = function;
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} else {
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VERIFY(is<DeclarativeEnvironment>(*environment));
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