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LibCore: Move EventLoop to AK::Time

This commit is contained in:
Brian Gianforcaro 2021-08-14 16:50:16 -07:00 committed by Andreas Kling
parent a2a5cb0f24
commit da51b8f39d
2 changed files with 22 additions and 35 deletions

View file

@ -40,14 +40,14 @@ class InspectorServerConnection;
struct EventLoopTimer {
int timer_id { 0 };
int interval { 0 };
timeval fire_time { 0, 0 };
Time interval;
Time fire_time;
bool should_reload { false };
TimerShouldFireWhenNotVisible fire_when_not_visible { TimerShouldFireWhenNotVisible::No };
WeakPtr<Object> owner;
void reload(const timeval& now);
bool has_expired(const timeval& now) const;
void reload(const Time& now);
bool has_expired(const Time& now) const;
};
struct EventLoop::Private {
@ -599,21 +599,17 @@ retry:
queued_events_is_empty = m_queued_events.is_empty();
}
timeval now;
Time now;
struct timeval timeout = { 0, 0 };
bool should_wait_forever = false;
if (mode == WaitMode::WaitForEvents && queued_events_is_empty) {
auto next_timer_expiration = get_next_timer_expiration();
if (next_timer_expiration.has_value()) {
timespec now_spec;
clock_gettime(CLOCK_MONOTONIC_COARSE, &now_spec);
now.tv_sec = now_spec.tv_sec;
now.tv_usec = now_spec.tv_nsec / 1000;
timeval_sub(next_timer_expiration.value(), now, timeout);
if (timeout.tv_sec < 0 || (timeout.tv_sec == 0 && timeout.tv_usec < 0)) {
timeout.tv_sec = 0;
timeout.tv_usec = 0;
}
now = Time::now_monotonic_coarse();
auto computed_timeout = next_timer_expiration.value() - now;
if (computed_timeout.is_negative())
computed_timeout = Time::zero();
timeout = computed_timeout.to_timeval();
} else {
should_wait_forever = true;
}
@ -653,10 +649,7 @@ try_select_again:
}
if (!s_timers->is_empty()) {
timespec now_spec;
clock_gettime(CLOCK_MONOTONIC_COARSE, &now_spec);
now.tv_sec = now_spec.tv_sec;
now.tv_usec = now_spec.tv_nsec / 1000;
now = Time::now_monotonic_coarse();
}
for (auto& it : *s_timers) {
@ -696,21 +689,19 @@ try_select_again:
}
}
bool EventLoopTimer::has_expired(const timeval& now) const
bool EventLoopTimer::has_expired(const Time& now) const
{
return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
return now > fire_time;
}
void EventLoopTimer::reload(const timeval& now)
void EventLoopTimer::reload(const Time& now)
{
fire_time = now;
fire_time.tv_sec += interval / 1000;
fire_time.tv_usec += (interval % 1000) * 1000;
fire_time = now + interval;
}
Optional<struct timeval> EventLoop::get_next_timer_expiration()
Optional<Time> EventLoop::get_next_timer_expiration()
{
Optional<struct timeval> soonest {};
Optional<Time> soonest {};
for (auto& it : *s_timers) {
auto& fire_time = it.value->fire_time;
auto owner = it.value->owner.strong_ref();
@ -718,7 +709,7 @@ Optional<struct timeval> EventLoop::get_next_timer_expiration()
&& owner && !owner->is_visible_for_timer_purposes()) {
continue;
}
if (!soonest.has_value() || fire_time.tv_sec < soonest.value().tv_sec || (fire_time.tv_sec == soonest.value().tv_sec && fire_time.tv_usec < soonest.value().tv_usec))
if (!soonest.has_value() || fire_time < soonest.value())
soonest = fire_time;
}
return soonest;
@ -729,13 +720,8 @@ int EventLoop::register_timer(Object& object, int milliseconds, bool should_relo
VERIFY(milliseconds >= 0);
auto timer = make<EventLoopTimer>();
timer->owner = object;
timer->interval = milliseconds;
timeval now;
timespec now_spec;
clock_gettime(CLOCK_MONOTONIC_COARSE, &now_spec);
now.tv_sec = now_spec.tv_sec;
now.tv_usec = now_spec.tv_nsec / 1000;
timer->reload(now);
timer->interval = Time::from_milliseconds(milliseconds);
timer->reload(Time::now_monotonic_coarse());
timer->should_reload = should_reload;
timer->fire_when_not_visible = fire_when_not_visible;
int timer_id = s_id_allocator->allocate();

View file

@ -11,6 +11,7 @@
#include <AK/HashMap.h>
#include <AK/Noncopyable.h>
#include <AK/NonnullOwnPtr.h>
#include <AK/Time.h>
#include <AK/Vector.h>
#include <AK/WeakPtr.h>
#include <LibCore/Forward.h>
@ -75,7 +76,7 @@ public:
private:
void wait_for_event(WaitMode);
Optional<struct timeval> get_next_timer_expiration();
Optional<Time> get_next_timer_expiration();
static void dispatch_signal(int);
static void handle_signal(int);