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https://github.com/RGBCube/serenity
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Add WindowActivated and WindowDeactivated events.
Use this to implement different looking Terminal cursors depending on the window active state.
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parent
135ff48bb9
commit
dad58db757
9 changed files with 66 additions and 42 deletions
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@ -118,6 +118,8 @@ int main(int, char**)
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case GUI_Event::Type::MouseUp: dbgprintf("WID=%x MouseUp %d,%d\n", event.window_id, event.mouse.position.x, event.mouse.position.y); break;
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case GUI_Event::Type::MouseMove: dbgprintf("WID=%x MouseMove %d,%d\n", event.window_id, event.mouse.position.x, event.mouse.position.y); break;
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case GUI_Event::Type::KeyDown: dbgprintf("WID=%x KeyDown 0x%b (%c)\n", event.window_id, event.key.character, event.key.character); break;
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case GUI_Event::Type::WindowActivated: dbgprintf("WID=%x WindowActivated\n", event.window_id); break;
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case GUI_Event::Type::WindowDeactivated: dbgprintf("WID=%x WindowDeactivated\n", event.window_id); break;
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default:
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ASSERT_NOT_REACHED();
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}
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@ -126,6 +128,10 @@ int main(int, char**)
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terminal.paint();
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} else if (event.type == GUI_Event::Type::KeyDown) {
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write(ptm_fd, &event.key.character, 1);
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} else if (event.type == GUI_Event::Type::WindowActivated) {
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terminal.set_in_active_window(true);
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} else if (event.type == GUI_Event::Type::WindowDeactivated) {
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terminal.set_in_active_window(false);
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}
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}
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}
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