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Plumb menu item activation events from WindowServer to clients.

GMenu now has an "on_item_activation" callback that fires whenever one
of its items are activated. The menu item identifier is used to distinguish
between items.

Use this to implement font switching in Terminal. :^)
This commit is contained in:
Andreas Kling 2019-02-12 10:08:35 +01:00
parent 9c1c885483
commit db98327bdc
10 changed files with 93 additions and 3 deletions

View file

@ -1,6 +1,7 @@
#pragma once
#include <LibGUI/GMenuItem.h>
#include <AK/Function.h>
#include <AK/Vector.h>
class GMenu {
@ -8,9 +9,13 @@ public:
explicit GMenu(const String& name);
~GMenu();
static GMenu* from_menu_id(int);
void add_item(unsigned identifier, const String& text);
void add_separator();
Function<void(unsigned)> on_item_activation;
private:
friend class GMenuBar;
int menu_id() const { return m_menu_id; }