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Applications: Move to Userland/Applications/
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287 changed files with 1 additions and 1 deletions
168
Userland/Applications/Spreadsheet/SpreadsheetView.h
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168
Userland/Applications/Spreadsheet/SpreadsheetView.h
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "Spreadsheet.h"
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#include <LibGUI/AbstractTableView.h>
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#include <LibGUI/ModelEditingDelegate.h>
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#include <LibGUI/TableView.h>
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#include <LibGUI/Widget.h>
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#include <string.h>
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namespace Spreadsheet {
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class CellEditor final : public GUI::TextEditor {
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C_OBJECT(CellEditor);
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public:
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virtual ~CellEditor() { }
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Function<void(GUI::KeyEvent&)> on_cursor_key_pressed;
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private:
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CellEditor()
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: TextEditor(TextEditor::Type::SingleLine)
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{
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}
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static bool is_navigation(const GUI::KeyEvent& event)
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{
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if (event.modifiers() == KeyModifier::Mod_Shift && event.key() == KeyCode::Key_Tab)
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return true;
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if (event.modifiers())
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return false;
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switch (event.key()) {
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case KeyCode::Key_Tab:
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case KeyCode::Key_Left:
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case KeyCode::Key_Right:
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case KeyCode::Key_Up:
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case KeyCode::Key_Down:
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case KeyCode::Key_Return:
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return true;
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default:
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return false;
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}
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}
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virtual void keydown_event(GUI::KeyEvent& event) override
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{
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if (is_navigation(event))
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on_cursor_key_pressed(event);
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else
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TextEditor::keydown_event(event);
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}
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};
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class InfinitelyScrollableTableView : public GUI::TableView {
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C_OBJECT(InfinitelyScrollableTableView)
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public:
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Function<void()> on_reaching_vertical_end;
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Function<void()> on_reaching_horizontal_end;
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private:
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virtual void did_scroll() override;
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virtual void mousemove_event(GUI::MouseEvent&) override;
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virtual void mouseup_event(GUI::MouseEvent&) override;
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bool m_should_intercept_drag { false };
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bool m_has_committed_to_dragging { false };
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GUI::ModelIndex m_starting_selection_index;
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};
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class SpreadsheetView final : public GUI::Widget {
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C_OBJECT(SpreadsheetView);
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public:
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~SpreadsheetView();
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const Sheet& sheet() const { return *m_sheet; }
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Sheet& sheet() { return *m_sheet; }
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const GUI::ModelIndex* cursor() const
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{
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return &m_table_view->cursor_index();
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}
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Function<void(Vector<Position>&&)> on_selection_changed;
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Function<void()> on_selection_dropped;
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private:
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virtual void hide_event(GUI::HideEvent&) override;
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virtual void show_event(GUI::ShowEvent&) override;
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void update_with_model();
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SpreadsheetView(Sheet&);
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class EditingDelegate final : public GUI::StringModelEditingDelegate {
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public:
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EditingDelegate(const Sheet& sheet)
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: m_sheet(sheet)
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{
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}
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virtual void set_value(const GUI::Variant& value) override;
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virtual RefPtr<Widget> create_widget() override
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{
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auto textbox = CellEditor::construct();
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textbox->on_escape_pressed = [this] {
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rollback();
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};
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textbox->on_cursor_key_pressed = [this](auto& event) {
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commit();
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on_cursor_key_pressed(event);
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};
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return textbox;
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}
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Function<void(GUI::KeyEvent&)> on_cursor_key_pressed;
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private:
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bool m_has_set_initial_value { false };
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const Sheet& m_sheet;
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};
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class TableCellPainter final : public GUI::TableCellPaintingDelegate {
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public:
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TableCellPainter(const GUI::TableView& view)
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: m_table_view(view)
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{
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}
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void paint(GUI::Painter&, const Gfx::IntRect&, const Gfx::Palette&, const GUI::ModelIndex&) override;
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private:
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const GUI::TableView& m_table_view;
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};
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NonnullRefPtr<Sheet> m_sheet;
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RefPtr<InfinitelyScrollableTableView> m_table_view;
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RefPtr<GUI::Menu> m_cell_range_context_menu;
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};
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}
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