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AK: Rename Vector::append(Vector) => Vector::extend(Vector)
Let's make it a bit more clear when we're appending the elements from one vector to the end of another vector.
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7e1bffdeb8
commit
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37 changed files with 103 additions and 104 deletions
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@ -286,7 +286,7 @@ void TreeMapWidget::mousedown_event(GUI::MouseEvent& event)
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Vector<int> path = path_to_position(event.position());
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if (!path.is_empty()) {
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m_path.shrink(m_viewpoint);
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m_path.append(path);
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m_path.extend(path);
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if (on_path_change) {
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on_path_change();
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}
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@ -303,7 +303,7 @@ void TreeMapWidget::doubleclick_event(GUI::MouseEvent& event)
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if (node && !node_is_leaf(*node)) {
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Vector<int> path = path_to_position(event.position());
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m_path.shrink(m_viewpoint);
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m_path.append(path);
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m_path.extend(path);
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m_viewpoint = m_path.size();
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if (on_path_change) {
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on_path_change();
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