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AK: Rename Vector::append(Vector) => Vector::extend(Vector)
Let's make it a bit more clear when we're appending the elements from one vector to the end of another vector.
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7e1bffdeb8
commit
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37 changed files with 103 additions and 104 deletions
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@ -269,7 +269,7 @@ Vector<String> Shell::expand_globs(Vector<StringView> path_segments, const Strin
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if (!base.ends_with('/'))
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builder.append('/');
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builder.append(path);
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result.append(expand_globs(path_segments, builder.string_view()));
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result.extend(expand_globs(path_segments, builder.string_view()));
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}
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}
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@ -589,7 +589,7 @@ RefPtr<Job> Shell::run_command(const AST::Command& command)
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// If the command is empty, store the redirections and apply them to all later commands.
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if (command.argv.is_empty() && !command.should_immediately_execute_next) {
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m_global_redirections.append(command.redirections);
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m_global_redirections.extend(command.redirections);
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for (auto& next_in_chain : command.next_chain)
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run_tail(command, next_in_chain, last_return_code);
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return nullptr;
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