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https://github.com/RGBCube/serenity
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Ladybird: Fix build after LibWeb+LibJS GC changes
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5 changed files with 27 additions and 28 deletions
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@ -12,28 +12,27 @@
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#include "WebView.h"
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#include <LibJS/Interpreter.h>
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#include <LibJS/MarkupGenerator.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/HTML/Scripting/ClassicScript.h>
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#include <LibWeb/HTML/Scripting/Environments.h>
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#include <LibWeb/HTML/Window.h>
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namespace Ladybird {
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ConsoleClient::ConsoleClient(JS::Console& console, WeakPtr<JS::Interpreter> interpreter, WebView& view)
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ConsoleClient::ConsoleClient(JS::Console& console, JS::Realm& realm, WebView& view)
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: JS::ConsoleClient(console)
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, m_view(view)
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, m_interpreter(interpreter)
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, m_realm(realm)
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{
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JS::DeferGC defer_gc(m_interpreter->heap());
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JS::DeferGC defer_gc(realm.heap());
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auto& vm = m_interpreter->vm();
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auto& realm = m_interpreter->realm();
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auto& window = static_cast<Web::Bindings::WindowObject&>(realm.global_object());
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auto& vm = realm.vm();
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auto& window = static_cast<Web::HTML::Window&>(realm.global_object());
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auto console_global_object = m_interpreter->heap().allocate_without_realm<ConsoleGlobalObject>(realm, window);
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auto console_global_object = realm.heap().allocate_without_realm<ConsoleGlobalObject>(realm, window);
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// NOTE: We need to push an execution context here for NativeFunction::create() to succeed during global object initialization.
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// It gets removed immediately after creating the interpreter in Document::interpreter().
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auto& eso = verify_cast<Web::HTML::EnvironmentSettingsObject>(*m_interpreter->realm().host_defined());
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auto& eso = verify_cast<Web::HTML::EnvironmentSettingsObject>(*realm.host_defined());
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vm.push_execution_context(eso.realm_execution_context());
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console_global_object->initialize(realm);
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vm.pop_execution_context();
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@ -43,7 +42,10 @@ ConsoleClient::ConsoleClient(JS::Console& console, WeakPtr<JS::Interpreter> inte
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void ConsoleClient::handle_input(String const& js_source)
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{
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auto& settings = verify_cast<Web::HTML::EnvironmentSettingsObject>(*m_interpreter->realm().host_defined());
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if (!m_realm)
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return;
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auto& settings = verify_cast<Web::HTML::EnvironmentSettingsObject>(*m_realm->host_defined());
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auto script = Web::HTML::ClassicScript::create("(console)", js_source, settings, settings.api_base_url());
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// FIXME: Add parse error printouts back once ClassicScript can report parse errors.
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