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GraphicsBitmap: Provide templated versions of get_pixel() and set_pixel().

If we already know the bitmap format used, we can use these functions to
bypass the format checks and go straight to pixel manipulation.
This commit is contained in:
Andreas Kling 2019-06-15 11:06:02 +02:00
parent 150b3cf378
commit dcbddb4f8c
2 changed files with 73 additions and 25 deletions

View file

@ -16,14 +16,16 @@ BucketTool::~BucketTool()
static void flood_fill(GraphicsBitmap& bitmap, const Point& start_position, Color target_color, Color fill_color)
{
ASSERT(bitmap.format() == GraphicsBitmap::Format::RGB32);
Queue<Point> queue;
queue.enqueue(Point(start_position));
while (!queue.is_empty()) {
auto position = queue.dequeue();
if (bitmap.get_pixel(position) != target_color)
if (bitmap.get_pixel<GraphicsBitmap::Format::RGB32>(position.x(), position.y()) != target_color)
continue;
bitmap.set_pixel(position, fill_color);
bitmap.set_pixel<GraphicsBitmap::Format::RGB32>(position.x(), position.y(), fill_color);
if (position.x() != 0)
queue.enqueue(position.translated(-1, 0));