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https://github.com/RGBCube/serenity
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GraphicsBitmap: Provide templated versions of get_pixel() and set_pixel().
If we already know the bitmap format used, we can use these functions to bypass the format checks and go straight to pixel manipulation.
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150b3cf378
commit
dcbddb4f8c
2 changed files with 73 additions and 25 deletions
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@ -51,41 +51,27 @@ public:
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Color palette_color(byte index) const { return Color::from_rgba(m_palette[index]); }
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void set_palette_color(byte index, Color color) { m_palette[index] = color.value(); }
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template<Format>
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Color get_pixel(int x, int y) const
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{
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switch (m_format) {
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case Format::RGB32:
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return Color::from_rgb(scanline(y)[x]);
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case Format::RGBA32:
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return Color::from_rgba(scanline(y)[x]);
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case Format::Indexed8:
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return Color::from_rgba(m_palette[bits(y)[x]]);
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default:
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ASSERT_NOT_REACHED();
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}
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ASSERT_NOT_REACHED();
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}
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Color get_pixel(int x, int y) const;
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Color get_pixel(const Point& position) const
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{
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return get_pixel(position.x(), position.y());
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}
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void set_pixel(int x, int y, Color color)
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template<Format>
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void set_pixel(int x, int y, Color)
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{
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switch (m_format) {
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case Format::RGB32:
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scanline(y)[x] = color.value();
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break;
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case Format::RGBA32:
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scanline(y)[x] = color.value();
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break;
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case Format::Indexed8:
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ASSERT_NOT_REACHED();
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default:
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ASSERT_NOT_REACHED();
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}
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ASSERT_NOT_REACHED();
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}
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void set_pixel(int x, int y, Color);
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void set_pixel(const Point& position, Color color)
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{
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set_pixel(position.x(), position.y(), color);
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@ -126,3 +112,63 @@ inline byte* GraphicsBitmap::bits(int y)
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{
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return reinterpret_cast<byte*>(scanline(y));
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}
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template<>
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inline Color GraphicsBitmap::get_pixel<GraphicsBitmap::Format::RGB32>(int x, int y) const
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{
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return Color::from_rgb(scanline(y)[x]);
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}
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template<>
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inline Color GraphicsBitmap::get_pixel<GraphicsBitmap::Format::RGBA32>(int x, int y) const
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{
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return Color::from_rgba(scanline(y)[x]);
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}
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template<>
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inline Color GraphicsBitmap::get_pixel<GraphicsBitmap::Format::Indexed8>(int x, int y) const
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{
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return Color::from_rgba(m_palette[bits(y)[x]]);
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}
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inline Color GraphicsBitmap::get_pixel(int x, int y) const
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{
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switch (m_format) {
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case Format::RGB32:
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return get_pixel<Format::RGB32>(x, y);
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case Format::RGBA32:
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return get_pixel<Format::RGBA32>(x, y);
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case Format::Indexed8:
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return get_pixel<Format::Indexed8>(x, y);
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default:
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ASSERT_NOT_REACHED();
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}
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}
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template<>
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inline void GraphicsBitmap::set_pixel<GraphicsBitmap::Format::RGB32>(int x, int y, Color color)
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{
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scanline(y)[x] = color.value();
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}
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template<>
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inline void GraphicsBitmap::set_pixel<GraphicsBitmap::Format::RGBA32>(int x, int y, Color color)
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{
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scanline(y)[x] = color.value();
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}
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inline void GraphicsBitmap::set_pixel(int x, int y, Color color)
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{
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switch (m_format) {
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case Format::RGB32:
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set_pixel<Format::RGB32>(x, y, color);
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break;
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case Format::RGBA32:
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set_pixel<Format::RGBA32>(x, y, color);
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break;
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case Format::Indexed8:
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ASSERT_NOT_REACHED();
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default:
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ASSERT_NOT_REACHED();
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}
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}
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