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AK: Use ALWAYS_INLINE all over NonnullPtrVector
I saw NonnullOwnPtrVector::at() in a profile and that was silly, as we should definitely be inlining it.
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1 changed files with 14 additions and 14 deletions
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@ -54,23 +54,23 @@ public:
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using ConstIterator = SimpleIterator<const NonnullPtrVector, const T>;
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using ConstIterator = SimpleIterator<const NonnullPtrVector, const T>;
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using Iterator = SimpleIterator<NonnullPtrVector, T>;
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using Iterator = SimpleIterator<NonnullPtrVector, T>;
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constexpr ConstIterator begin() const { return ConstIterator::begin(*this); }
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ALWAYS_INLINE constexpr ConstIterator begin() const { return ConstIterator::begin(*this); }
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constexpr Iterator begin() { return Iterator::begin(*this); }
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ALWAYS_INLINE constexpr Iterator begin() { return Iterator::begin(*this); }
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constexpr ConstIterator end() const { return ConstIterator::end(*this); }
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ALWAYS_INLINE constexpr ConstIterator end() const { return ConstIterator::end(*this); }
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constexpr Iterator end() { return Iterator::end(*this); }
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ALWAYS_INLINE constexpr Iterator end() { return Iterator::end(*this); }
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PtrType& ptr_at(int index) { return Base::at(index); }
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ALWAYS_INLINE PtrType& ptr_at(int index) { return Base::at(index); }
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const PtrType& ptr_at(int index) const { return Base::at(index); }
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ALWAYS_INLINE const PtrType& ptr_at(int index) const { return Base::at(index); }
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T& at(int index) { return *Base::at(index); }
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ALWAYS_INLINE T& at(int index) { return *Base::at(index); }
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const T& at(int index) const { return *Base::at(index); }
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ALWAYS_INLINE const T& at(int index) const { return *Base::at(index); }
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T& operator[](int index) { return at(index); }
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ALWAYS_INLINE T& operator[](int index) { return at(index); }
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const T& operator[](int index) const { return at(index); }
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ALWAYS_INLINE const T& operator[](int index) const { return at(index); }
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T& first() { return at(0); }
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ALWAYS_INLINE T& first() { return at(0); }
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const T& first() const { return at(0); }
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ALWAYS_INLINE const T& first() const { return at(0); }
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T& last() { return at(size() - 1); }
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ALWAYS_INLINE T& last() { return at(size() - 1); }
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const T& last() const { return at(size() - 1); }
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ALWAYS_INLINE const T& last() const { return at(size() - 1); }
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private:
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private:
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// NOTE: You can't use resize() on a NonnullFooPtrVector since making the vector
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// NOTE: You can't use resize() on a NonnullFooPtrVector since making the vector
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