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Change String&& arguments to const String& in a couple of places.

String&& is more nuisance than anything, and the codegen improvement is
basically negligible since the underlying type is already retainable.
This commit is contained in:
Andreas Kling 2019-05-12 14:57:15 +02:00
parent 23e6c45e87
commit dddf45f563
11 changed files with 18 additions and 18 deletions

View file

@ -35,11 +35,11 @@ GCheckBox::~GCheckBox()
{
}
void GCheckBox::set_caption(String&& caption)
void GCheckBox::set_caption(const String& caption)
{
if (caption == m_caption)
return;
m_caption = move(caption);
m_caption = caption;
update();
}

View file

@ -10,7 +10,7 @@ public:
virtual ~GCheckBox() override;
String caption() const { return m_caption; }
void set_caption(String&&);
void set_caption(const String&);
bool is_checked() const { return m_checked; }
void set_checked(bool);

View file

@ -26,9 +26,9 @@ GStatusBar::~GStatusBar()
{
}
void GStatusBar::set_text(String&& text)
void GStatusBar::set_text(const String& text)
{
m_label->set_text(move(text));
m_label->set_text(text);
}
String GStatusBar::text() const

View file

@ -11,7 +11,7 @@ public:
virtual ~GStatusBar() override;
String text() const;
void set_text(String&&);
void set_text(const String&);
virtual const char* class_name() const override { return "GStatusBar"; }