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Change String&& arguments to const String& in a couple of places.
String&& is more nuisance than anything, and the codegen improvement is basically negligible since the underlying type is already retainable.
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11 changed files with 18 additions and 18 deletions
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@ -11,7 +11,7 @@ public:
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virtual ~GStatusBar() override;
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String text() const;
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void set_text(String&&);
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void set_text(const String&);
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virtual const char* class_name() const override { return "GStatusBar"; }
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