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	Everywhere: Use ElapsedTimer::elapsed_time() for comparisons
Simplify a lot of uses of ElapsedTimer by converting the callers to elapsed_time from elapsed, as the AK::Time returned is better for unit conversions and comparisons against constants.
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					 8 changed files with 22 additions and 12 deletions
				
			
		|  | @ -22,7 +22,7 @@ public: | |||
| 
 | ||||
|     static void test_signal_handler(int signal) | ||||
|     { | ||||
|         auto actual_duration = Time::from_milliseconds(SuccessContext::signal_timer.elapsed()); | ||||
|         auto actual_duration = SuccessContext::signal_timer.elapsed_time(); | ||||
|         auto expected_duration = SuccessContext::timer_value; | ||||
| 
 | ||||
|         // Add a small buffer to allow for latency on the system.
 | ||||
|  |  | |||
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	 Andrew Kaster
						Andrew Kaster