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WindowServer: Port WindowServer to LibCore.
This was pretty straightforward thanks to the work I did separating out LibCore from LibGUI already. :^) - WSMessageLoop now inherits from CEventLoop. - WSMessage now inherits from CEvent. - WSMessageReceiver goes away. Now there is only one event loop in Serenity. Very nice!
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20 changed files with 170 additions and 320 deletions
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@ -1,13 +1,12 @@
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#pragma once
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#include <AK/AKString.h>
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#include <WindowServer/WSMessageReceiver.h>
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#include <SharedBuffer.h>
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class WSClipboard final : public WSMessageReceiver {
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class WSClipboard {
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public:
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static WSClipboard& the();
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virtual ~WSClipboard() override;
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~WSClipboard();
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bool has_data() const
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{
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@ -22,7 +21,6 @@ public:
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private:
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WSClipboard();
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virtual void on_message(const WSMessage&) override;
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RetainPtr<SharedBuffer> m_shared_buffer;
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int m_contents_size { 0 };
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