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Ports: Move SDL_sound to SDL2_sound
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parent
27f93a3052
commit
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5 changed files with 10 additions and 10 deletions
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@ -1,18 +0,0 @@
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#!/usr/bin/env -S bash ../.port_include.sh
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port=SDL_sound
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version=git
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_commit=df3fc779774c2c5dc1147239da1af858c88f1a74
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workdir=SDL_sound-${_commit}
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useconfigure=true
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depends=("SDL2")
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files="https://github.com/icculus/SDL_sound/archive/${_commit}.zip ${_commit}.zip bf655a03ab96a49c4140e19135433d62893c124330955e85e3dfddbe9963bac2"
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auth_type=sha256
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configopts=("-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt")
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configure() {
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run cmake "${configopts[@]}"
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}
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install() {
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run make install
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}
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@ -1,25 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: xSlendiX <gamingxslendix@gmail.com>
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Date: Sun, 19 Sep 2021 22:46:10 +0300
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Subject: [PATCH] Use pkgconfig to find SDL2
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---
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CMakeLists.txt | 5 ++++-
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1 file changed, 4 insertions(+), 1 deletion(-)
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index c1b9241..a659246 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -24,7 +24,10 @@ if(CMAKE_C_COMPILER_ID STREQUAL "SunPro")
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add_definitions(-xldscope=hidden)
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endif()
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-find_package(SDL2 REQUIRED)
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+INCLUDE(FindPkgConfig)
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+
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+PKG_SEARCH_MODULE(SDL2 REQUIRED sdl2)
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+
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include_directories(${SDL2_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR})
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if(WIN32)
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# -lmingw32: gcc adds it automatically.
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@ -1,7 +0,0 @@
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# Patches for SDL_sound on SerenityOS
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## `0001-Use-pkgconfig-to-find-SDL2.patch`
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Use pkgconfig to find SDL2
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