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LibWeb: Use separate structure to represent fragments in paintable tree

This is a part of refactoring towards making the paintable tree
independent of the layout tree. Now, instead of transferring text
fragments from the layout tree to the paintable tree during the layout
commit phase, we allocate separate PaintableFragments that contain only
the information necessary for painting. Doing this also allows us to
get rid LineBoxes, as they are used only during layout.
This commit is contained in:
Aliaksandr Kalenik 2024-01-12 21:25:05 +01:00 committed by Andreas Kling
parent 785fa60cca
commit de32b77ceb
401 changed files with 2122 additions and 3614 deletions

View file

@ -1,15 +1,13 @@
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
BlockContainer <html> at (0,0) content-size 800x75 [BFC] children: not-inline
BlockContainer <body> at (8,8) content-size 784x59 children: inline
line 0 width: 424.640625, height: 59, bottom: 59, baseline: 42.484375
frag 0 from BlockContainer start: 0, length: 0, rect: [13,10 414.640625x55]
frag 0 from BlockContainer start: 0, length: 0, rect: [13,10 414.640625x55] baseline: 42.484375
BlockContainer <button.button_button___eDCW> at (13,10) content-size 414.640625x55 positioned inline-block [BFC] children: not-inline
BlockContainer <(anonymous)> at (9,9) content-size 422.640625x57 positioned [BFC] children: inline
TextNode <#text>
BlockContainer <(anonymous)> at (13,10) content-size 414.640625x55 flex-container(column) [FFC] children: not-inline
BlockContainer <(anonymous)> at (13,10) content-size 414.640625x55 flex-item [BFC] children: inline
line 0 width: 414.640625, height: 55, bottom: 55, baseline: 42.484375
frag 0 from TextNode start: 0, length: 14, rect: [13,10 414.640625x55]
frag 0 from TextNode start: 0, length: 14, rect: [13,10 414.640625x55] baseline: 42.484375
"See more games"
TextNode <#text>