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Libraries: Fix typos
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9 changed files with 10 additions and 10 deletions
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@ -34,7 +34,7 @@ bool Clipper::point_within_clip_plane(const FloatVector4& vertex, ClipPlane plan
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GLVertex Clipper::clip_intersection_point(const GLVertex& p1, const GLVertex& p2, ClipPlane plane_index)
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{
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// See https://www.microsoft.com/en-us/research/wp-content/uploads/1978/01/p245-blinn.pdf
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// "Clipping Using Homogenous Coordinates" Blinn/Newell, 1978
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// "Clipping Using Homogeneous Coordinates" Blinn/Newell, 1978
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float w1 = p1.position.w();
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float w2 = p2.position.w();
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