1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-27 00:47:45 +00:00

GamesSettings: Add a setting for the card-back image

And also add a couple of images so there's more than one option. :^)

(My yak silhouette isn't very good, so please replace that, artists!)
This commit is contained in:
Sam Atkins 2022-08-21 16:02:56 +01:00 committed by Andreas Kling
parent 435e53fcfe
commit deeef8c412
6 changed files with 49 additions and 1 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

View file

@ -7,6 +7,9 @@
#include "CardSettingsWidget.h" #include "CardSettingsWidget.h"
#include <Applications/GamesSettings/CardSettingsWidgetGML.h> #include <Applications/GamesSettings/CardSettingsWidgetGML.h>
#include <LibConfig/Client.h> #include <LibConfig/Client.h>
#include <LibGUI/FileSystemModel.h>
static constexpr StringView default_card_back_image_path = "/res/icons/cards/buggie-deck.png"sv;
CardSettingsWidget::CardSettingsWidget() CardSettingsWidget::CardSettingsWidget()
{ {
@ -16,14 +19,43 @@ CardSettingsWidget::CardSettingsWidget()
auto background_color = Gfx::Color::from_string(Config::read_string("Games"sv, "Cards"sv, "BackgroundColor"sv)).value_or(Gfx::Color::from_rgb(0x008000)); auto background_color = Gfx::Color::from_string(Config::read_string("Games"sv, "Cards"sv, "BackgroundColor"sv)).value_or(Gfx::Color::from_rgb(0x008000));
m_background_color_input->set_color(background_color, GUI::AllowCallback::No); m_background_color_input->set_color(background_color, GUI::AllowCallback::No);
m_background_color_input->on_change = [&]() { set_modified(true); }; m_background_color_input->on_change = [&]() { set_modified(true); };
m_card_back_image_view = find_descendant_of_type_named<GUI::IconView>("cards_back_image");
m_card_back_image_view->set_model(GUI::FileSystemModel::create("/res/icons/cards"));
m_card_back_image_view->set_model_column(GUI::FileSystemModel::Column::Name);
if (!set_card_back_image_path(Config::read_string("Games"sv, "Cards"sv, "CardBackImage"sv)))
set_card_back_image_path(default_card_back_image_path);
m_card_back_image_view->on_selection_change = [&]() {
if (m_card_back_image_view->selection().is_empty())
return;
set_modified(true);
};
} }
void CardSettingsWidget::apply_settings() void CardSettingsWidget::apply_settings()
{ {
Config::write_string("Games"sv, "Cards"sv, "BackgroundColor"sv, m_background_color_input->text()); Config::write_string("Games"sv, "Cards"sv, "BackgroundColor"sv, m_background_color_input->text());
Config::write_string("Games"sv, "Cards"sv, "CardBackImage"sv, card_back_image_path());
} }
void CardSettingsWidget::reset_default_values() void CardSettingsWidget::reset_default_values()
{ {
m_background_color_input->set_color(Gfx::Color::from_rgb(0x008000)); m_background_color_input->set_color(Gfx::Color::from_rgb(0x008000));
set_card_back_image_path(default_card_back_image_path);
}
bool CardSettingsWidget::set_card_back_image_path(String const& path)
{
auto index = static_cast<GUI::FileSystemModel*>(m_card_back_image_view->model())->index(path, m_card_back_image_view->model_column());
if (index.is_valid()) {
m_card_back_image_view->set_cursor(index, GUI::AbstractView::SelectionUpdate::Set);
return true;
}
return false;
}
String CardSettingsWidget::card_back_image_path() const
{
auto card_back_image_index = m_card_back_image_view->selection().first();
return static_cast<GUI::FileSystemModel const*>(m_card_back_image_view->model())->full_path(card_back_image_index);
} }

View file

@ -16,4 +16,15 @@
has_alpha_channel: false has_alpha_channel: false
} }
} }
@GUI::GroupBox {
title: "Card Back"
layout: @GUI::VerticalBoxLayout {
margins: [8]
}
@GUI::IconView {
name: "cards_back_image"
}
}
} }

View file

@ -7,6 +7,7 @@
#pragma once #pragma once
#include <LibGUI/ColorInput.h> #include <LibGUI/ColorInput.h>
#include <LibGUI/IconView.h>
#include <LibGUI/SettingsWindow.h> #include <LibGUI/SettingsWindow.h>
class CardSettingsWidget final : public GUI::SettingsWindow::Tab { class CardSettingsWidget final : public GUI::SettingsWindow::Tab {
@ -20,5 +21,9 @@ public:
private: private:
CardSettingsWidget(); CardSettingsWidget();
bool set_card_back_image_path(String const&);
String card_back_image_path() const;
RefPtr<GUI::ColorInput> m_background_color_input; RefPtr<GUI::ColorInput> m_background_color_input;
RefPtr<GUI::IconView> m_card_back_image_view;
}; };

View file

@ -15,7 +15,7 @@
ErrorOr<int> serenity_main(Main::Arguments arguments) ErrorOr<int> serenity_main(Main::Arguments arguments)
{ {
TRY(Core::System::pledge("stdio rpath recvfd sendfd unix")); TRY(Core::System::pledge("stdio rpath recvfd sendfd unix thread"));
auto app = TRY(GUI::Application::try_create(arguments)); auto app = TRY(GUI::Application::try_create(arguments));
Config::pledge_domain("Games"); Config::pledge_domain("Games");