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https://github.com/RGBCube/serenity
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Remove FrameBuffer::blit() since it was superseded by Painter::blit().
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f2551c45ab
commit
defd899b38
2 changed files with 0 additions and 15 deletions
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@ -90,20 +90,6 @@ RGBA32* FrameBuffer::scanline(int y)
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#endif
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}
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void FrameBuffer::blit(const Point& position, GraphicsBitmap& bitmap)
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{
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Rect dst_rect(position, bitmap.size());
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//printf("blit at %d,%d %dx%d\n", dst_rect.x(), dst_rect.y(), dst_rect.width(), dst_rect.height());
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dst_rect.intersect(rect());
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//printf(" -> intersection %d,%d %dx%d\n", dst_rect.x(), dst_rect.y(), dst_rect.width(), dst_rect.height());
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for (int y = 0; y < dst_rect.height(); ++y) {
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auto* framebuffer_scanline = scanline(position.y() + y);
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auto* bitmap_scanline = bitmap.scanline(y);
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memcpy(framebuffer_scanline + dst_rect.x(), bitmap_scanline + (dst_rect.x() - position.x()), dst_rect.width() * 4);
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}
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}
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void FrameBuffer::flush()
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{
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#ifdef USE_SDL
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@ -25,7 +25,6 @@ public:
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RGBA32* scanline(int y);
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void blit(const Point&, GraphicsBitmap&);
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void flush();
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static void initialize();
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