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https://github.com/RGBCube/serenity
synced 2025-05-31 02:08:11 +00:00
Start working on a simple TextBox widget.
This commit is contained in:
parent
6f1b384cde
commit
dfb70ed234
7 changed files with 201 additions and 2 deletions
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@ -98,6 +98,15 @@ enum class MouseButton : byte {
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Right,
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};
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enum KeyboardKey {
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Invalid,
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LeftArrow,
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RightArrow,
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UpArrow,
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DownArrow,
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Backspace,
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};
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class KeyEvent final : public Event {
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public:
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KeyEvent(Type type, int key)
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@ -32,6 +32,16 @@ static inline MouseButton toMouseButton(byte sdlButton)
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void EventLoopSDL::handleKeyEvent(Event::Type type, const SDL_KeyboardEvent& sdlKey)
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{
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auto keyEvent = make<KeyEvent>(type, 0);
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int key = 0;
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switch (sdlKey.keysym.sym) {
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case SDLK_LEFT: key = KeyboardKey::LeftArrow; break;
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case SDLK_RIGHT: key = KeyboardKey::RightArrow; break;
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case SDLK_UP: key = KeyboardKey::UpArrow; break;
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case SDLK_DOWN: key = KeyboardKey::DownArrow; break;
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case SDLK_BACKSPACE: key = KeyboardKey::Backspace; break;
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}
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keyEvent->m_key = key;
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if (sdlKey.keysym.sym > SDLK_UNKNOWN && sdlKey.keysym.sym <= 'z') {
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char buf[] = { 0, 0 };
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@ -62,6 +72,7 @@ void EventLoopSDL::handleKeyEvent(Event::Type type, const SDL_KeyboardEvent& sdl
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case ']': ch = '}'; break;
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case '\\': ch = '|'; break;
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case '\'': ch = '"'; break;
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case ';': ch = ':'; break;
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}
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}
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}
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@ -26,6 +26,7 @@ VFS_OBJS = \
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CBitmap.o \
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CheckBox.o \
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ListBox.o \
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TextBox.o \
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test.o
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OBJS = $(AK_OBJS) $(VFS_OBJS)
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@ -40,6 +40,14 @@ public:
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setHeight(height() + h);
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}
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void shrink(int w, int h)
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{
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setX(x() + w / 2);
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setWidth(width() - w);
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setY(y() + h / 2);
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setHeight(height() - h);
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}
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bool contains(int x, int y) const
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{
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return x >= m_location.x() && x < right() && y >= m_location.y() && y < bottom();
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137
Widgets/TextBox.cpp
Normal file
137
Widgets/TextBox.cpp
Normal file
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@ -0,0 +1,137 @@
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#include "TextBox.h"
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#include "Painter.h"
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#include "Font.h"
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#include "CBitmap.h"
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#include <AK/StdLib.h>
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TextBox::TextBox(Widget* parent)
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: Widget(parent)
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{
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startTimer(500);
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}
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TextBox::~TextBox()
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{
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}
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void TextBox::setText(String&& text)
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{
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m_text = std::move(text);
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m_cursorPosition = m_text.length();
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update();
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}
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void TextBox::onPaint(PaintEvent&)
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{
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Painter painter(*this);
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// FIXME: Reduce overdraw.
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painter.fillRect(rect(), backgroundColor());
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painter.drawRect(rect(), foregroundColor());
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if (isFocused())
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painter.drawFocusRect(rect());
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Rect innerRect = rect();
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innerRect.shrink(6, 6);
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auto& font = Font::defaultFont();
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unsigned maxCharsToPaint = innerRect.width() / font.glyphWidth();
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int firstVisibleChar = max((int)m_cursorPosition - (int)maxCharsToPaint, 0);
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unsigned charsToPaint = min(m_text.length() - firstVisibleChar, maxCharsToPaint);
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for (unsigned i = 0; i < charsToPaint; ++i) {
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char ch = m_text[firstVisibleChar + i];
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if (ch == ' ')
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continue;
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int x = innerRect.x() + (i * font.glyphWidth());
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int y = innerRect.y();
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auto* bitmap = font.glyphBitmap(ch);
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if (!bitmap) {
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printf("TextBox: glyph missing: %02x\n", ch);
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ASSERT_NOT_REACHED();
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}
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painter.drawBitmap({x, y}, *bitmap, Color::Black);
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}
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if (m_cursorBlinkState) {
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unsigned visibleCursorPosition = m_cursorPosition - firstVisibleChar;
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Rect cursorRect(innerRect.x() + visibleCursorPosition * font.glyphWidth(), innerRect.y(), 1, innerRect.height());
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painter.fillRect(cursorRect, foregroundColor());
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}
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}
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void TextBox::onMouseDown(MouseEvent&)
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{
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}
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void TextBox::handleBackspace()
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{
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if (m_cursorPosition == 0)
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return;
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if (m_text.length() == 1) {
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m_text = String::empty();
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m_cursorPosition = 0;
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update();
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return;
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}
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char* buffer;
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auto newText = StringImpl::createUninitialized(m_text.length() - 1, buffer);
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memcpy(buffer, m_text.characters(), m_cursorPosition - 1);
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memcpy(buffer + m_cursorPosition - 1, m_text.characters() + m_cursorPosition, m_text.length() - (m_cursorPosition - 1));
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m_text = std::move(newText);
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--m_cursorPosition;
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update();
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}
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void TextBox::onKeyDown(KeyEvent& event)
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{
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switch (event.key()) {
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case KeyboardKey::LeftArrow:
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if (m_cursorPosition)
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--m_cursorPosition;
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m_cursorBlinkState = true;
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update();
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return;
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case KeyboardKey::RightArrow:
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if (m_cursorPosition < m_text.length())
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++m_cursorPosition;
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m_cursorBlinkState = true;
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update();
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return;
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case KeyboardKey::Backspace:
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return handleBackspace();
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}
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if (!event.text().isEmpty()) {
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ASSERT(event.text().length() == 1);
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char* buffer;
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auto newText = StringImpl::createUninitialized(m_text.length() + 1, buffer);
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memcpy(buffer, m_text.characters(), m_cursorPosition);
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buffer[m_cursorPosition] = event.text()[0];
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memcpy(buffer + m_cursorPosition + 1, m_text.characters() + m_cursorPosition, m_text.length() - m_cursorPosition);
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m_text = std::move(newText);
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++m_cursorPosition;
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update();
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return;
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}
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}
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void TextBox::onTimer(TimerEvent&)
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{
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// FIXME: Disable the timer when not focused.
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if (!isFocused())
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return;
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m_cursorBlinkState = !m_cursorBlinkState;
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update();
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}
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25
Widgets/TextBox.h
Normal file
25
Widgets/TextBox.h
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@ -0,0 +1,25 @@
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#pragma once
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#include "Widget.h"
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class TextBox final : public Widget {
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public:
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explicit TextBox(Widget* parent = nullptr);
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virtual ~TextBox() override;
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String text() const { return m_text; }
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void setText(String&&);
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private:
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virtual void onPaint(PaintEvent&) override;
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virtual void onMouseDown(MouseEvent&) override;
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virtual void onKeyDown(KeyEvent&) override;
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virtual void onTimer(TimerEvent&) override;
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void handleBackspace();
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String m_text;
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unsigned m_cursorPosition { 0 };
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bool m_cursorBlinkState { false };
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};
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@ -9,6 +9,7 @@
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#include "ClockWidget.h"
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#include "CheckBox.h"
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#include "ListBox.h"
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#include "TextBox.h"
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#include <cstdio>
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int main(int argc, char** argv)
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@ -48,7 +49,7 @@ int main(int argc, char** argv)
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{
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auto* widgetTestWindow = new Window;
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widgetTestWindow->setTitle("Widget test");
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widgetTestWindow->setRect({ 20, 40, 100, 160 });
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widgetTestWindow->setRect({ 20, 40, 100, 180 });
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auto* widgetTestWindowWidget = new Widget;
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widgetTestWindowWidget->setWindowRelativeRect({ 0, 0, 100, 100 });
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c->setCaption("CheckBox");
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auto *lb = new ListBox(widgetTestWindowWidget);
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lb->setWindowRelativeRect({0, 60, 100, 100 });
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lb->setWindowRelativeRect({ 0, 60, 100, 100 });
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lb->addItem("This");
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lb->addItem("is");
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lb->addItem("a");
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lb->addItem("ListBox");
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auto *tb = new TextBox(widgetTestWindowWidget);
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tb->setWindowRelativeRect({ 0, 160, 100, 20 });
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tb->setText("Hello!");
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tb->setFocus(true);
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WindowManager::the().setActiveWindow(widgetTestWindow);
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}
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auto* win = new Window;
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