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WindowServer: Redraw window menubars when moving with arrow keys

Also, make sure we don't draw a menu in hovered state while another
menu is open.

Fixes #5949.
This commit is contained in:
Andreas Kling 2021-03-26 08:59:32 +01:00
parent 6ae174f80a
commit dfb81242f3
2 changed files with 7 additions and 2 deletions

View file

@ -159,6 +159,7 @@ void MenuManager::event(Core::Event& event)
if (target_menu) {
target_menu->ensure_menu_window().move_to(target_menu->rect_in_window_menubar().bottom_left().translated(wm.window_with_active_menu()->frame().rect().location()).translated(wm.window_with_active_menu()->frame().menubar_rect().location()));
open_menu(*target_menu);
wm.window_with_active_menu()->invalidate_menubar();
}
}
}
@ -175,6 +176,7 @@ void MenuManager::event(Core::Event& event)
if (target_menu) {
target_menu->ensure_menu_window().move_to(target_menu->rect_in_window_menubar().bottom_left().translated(wm.window_with_active_menu()->frame().rect().location()).translated(wm.window_with_active_menu()->frame().menubar_rect().location()));
open_menu(*target_menu);
wm.window_with_active_menu()->invalidate_menubar();
close_everyone_not_in_lineage(*target_menu);
}
}

View file

@ -314,8 +314,11 @@ void WindowFrame::paint_menubar(Gfx::Painter& painter)
Color text_color = palette.window_text();
if (MenuManager::the().is_open(menu))
text_rect.move_by(1, 1);
if (&menu == MenuManager::the().hovered_menu() || MenuManager::the().is_open(menu))
Gfx::StylePainter::paint_button(painter, menu.rect_in_window_menubar(), palette, Gfx::ButtonStyle::CoolBar, MenuManager::the().is_open(menu), true);
bool paint_as_pressed = MenuManager::the().is_open(menu);
bool paint_as_hovered = !paint_as_pressed && &menu == MenuManager::the().hovered_menu();
if (paint_as_pressed || paint_as_hovered) {
Gfx::StylePainter::paint_button(painter, menu.rect_in_window_menubar(), palette, Gfx::ButtonStyle::CoolBar, paint_as_pressed, paint_as_hovered);
}
painter.draw_text(
text_rect,
menu.name(),