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SoundPlayer: Don't offset the seek bar with the last seek value

The audio loader plugins already do this internally, if we do this a
second time the seek bar will just end up getting rendered at the wrong
place.
This commit is contained in:
Tim Schumacher 2023-01-17 21:11:47 +01:00 committed by Jelle Raaijmakers
parent daf181caa8
commit dfc57c0dd9
3 changed files with 0 additions and 5 deletions

View file

@ -31,7 +31,6 @@ public:
RefPtr<Audio::Loader> loader() const { return m_loader; }
size_t device_sample_rate() const { return m_device_sample_rate; }
int last_seek() const { return m_last_seek; }
bool is_paused() const { return m_paused; }
float total_length() const { return m_total_length; }
FixedArray<Audio::Sample> const& current_buffer() const { return m_current_buffer; }
@ -50,7 +49,6 @@ private:
bool m_paused { true };
bool m_loop = { false };
size_t m_last_seek { 0 };
float m_total_length { 0 };
size_t m_device_sample_rate { 44100 };
size_t m_device_samples_per_buffer { 0 };