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ThemeEditor: Start working on a window theme editor :^)
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86
Applications/ThemeEditor/PreviewWidget.cpp
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86
Applications/ThemeEditor/PreviewWidget.cpp
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "PreviewWidget.h"
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#include <LibGUI/Painter.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/WindowTheme.h>
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namespace ThemeEditor {
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PreviewWidget::PreviewWidget(const Gfx::Palette& preview_palette)
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: m_preview_palette(preview_palette)
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{
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m_active_window_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window.png");
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m_inactive_window_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window.png");
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}
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PreviewWidget::~PreviewWidget()
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{
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}
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void PreviewWidget::set_preview_palette(const Gfx::Palette& palette)
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{
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m_preview_palette = palette;
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update();
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}
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void PreviewWidget::paint_event(GUI::PaintEvent& event)
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{
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GUI::Frame::paint_event(event);
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GUI::Painter painter(*this);
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painter.add_clip_rect(event.rect());
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painter.add_clip_rect(frame_inner_rect());
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painter.fill_rect(frame_inner_rect(), m_preview_palette.desktop_background());
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auto paint_window = [&](auto& title, const Gfx::IntRect& rect, auto state) {
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Gfx::IntRect leftmost_button_rect { 300, 4, 16, 16 };
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{
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Gfx::PainterStateSaver saver(painter);
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auto frame_rect = Gfx::WindowTheme::current().frame_rect_for_window(Gfx::WindowTheme::WindowType::Normal, rect, m_preview_palette);
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painter.translate(frame_rect.location());
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Gfx::WindowTheme::current().paint_normal_frame(painter, state, rect, title, *m_active_window_icon, m_preview_palette, leftmost_button_rect);
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}
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painter.fill_rect(rect, m_preview_palette.window());
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Gfx::IntRect button_rect { 0, 0, 100, 20 };
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button_rect.center_within(rect);
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Gfx::StylePainter::current().paint_button(painter, button_rect, m_preview_palette, Gfx::ButtonStyle::Normal, false);
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};
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Gfx::IntRect active_rect { 0, 0, 320, 240 };
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active_rect.center_within(frame_inner_rect());
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Gfx::IntRect inactive_rect = active_rect.translated(-20, -20);
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paint_window("Inactive window", inactive_rect, Gfx::WindowTheme::WindowState::Inactive);
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paint_window("Active window", active_rect, Gfx::WindowTheme::WindowState::Active);
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}
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}
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