mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 04:47:35 +00:00
LibAudio: Move Audio::Buffer implementation into its own file
This commit is contained in:
parent
bad8cd3d8f
commit
dff5983706
3 changed files with 138 additions and 1 deletions
|
@ -27,6 +27,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <AK/ByteBuffer.h>
|
||||
#include <AK/MemoryStream.h>
|
||||
#include <AK/SharedBuffer.h>
|
||||
#include <AK/Types.h>
|
||||
#include <AK/Vector.h>
|
||||
|
@ -108,7 +109,8 @@ private:
|
|||
// A buffer of audio samples, normalized to 44100hz.
|
||||
class Buffer : public RefCounted<Buffer> {
|
||||
public:
|
||||
static RefPtr<Buffer> from_pcm_data(ReadonlyBytes, ResampleHelper& resampler, int num_channels, int bits_per_sample);
|
||||
static RefPtr<Buffer> from_pcm_data(ReadonlyBytes data, ResampleHelper& resampler, int num_channels, int bits_per_sample);
|
||||
static RefPtr<Buffer> from_pcm_stream(InputMemoryStream& stream, ResampleHelper& resampler, int num_channels, int bits_per_sample, int num_samples);
|
||||
static NonnullRefPtr<Buffer> create_with_samples(Vector<Sample>&& samples)
|
||||
{
|
||||
return adopt(*new Buffer(move(samples)));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue