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LibWeb: Convert CheckBox to be a LabelableNode
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parent
26c9769247
commit
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2 changed files with 46 additions and 11 deletions
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@ -29,12 +29,13 @@
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#include <LibGfx/Painter.h>
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#include <LibGfx/StylePainter.h>
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#include <LibWeb/Layout/CheckBox.h>
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#include <LibWeb/Layout/Label.h>
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#include <LibWeb/Page/Frame.h>
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namespace Web::Layout {
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CheckBox::CheckBox(DOM::Document& document, HTML::HTMLInputElement& element, NonnullRefPtr<CSS::StyleProperties> style)
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: ReplacedBox(document, element, move(style))
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: LabelableNode(document, element, move(style))
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{
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set_has_intrinsic_width(true);
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set_has_intrinsic_height(true);
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@ -51,7 +52,7 @@ void CheckBox::paint(PaintContext& context, PaintPhase phase)
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if (!is_visible())
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return;
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ReplacedBox::paint(context, phase);
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LabelableNode::paint(context, phase);
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if (phase == PaintPhase::Foreground) {
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Gfx::StylePainter::paint_check_box(context.painter(), enclosing_int_rect(absolute_rect()), context.palette(), dom_node().enabled(), dom_node().checked(), m_being_pressed);
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@ -78,8 +79,11 @@ void CheckBox::handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint& position
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// NOTE: Changing the checked state of the DOM node may run arbitrary JS, which could disappear this node.
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NonnullRefPtr protect = *this;
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bool is_inside = enclosing_int_rect(absolute_rect()).contains(position);
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if (is_inside)
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bool is_inside_node_or_label = enclosing_int_rect(absolute_rect()).contains(position);
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if (!is_inside_node_or_label)
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is_inside_node_or_label = Label::is_inside_associated_label(*this, position);
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if (is_inside_node_or_label)
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dom_node().set_checked(!dom_node().checked());
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m_being_pressed = false;
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@ -92,11 +96,38 @@ void CheckBox::handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint& positi
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if (!m_tracking_mouse || !dom_node().enabled())
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return;
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bool is_inside = enclosing_int_rect(absolute_rect()).contains(position);
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if (m_being_pressed == is_inside)
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bool is_inside_node_or_label = enclosing_int_rect(absolute_rect()).contains(position);
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if (!is_inside_node_or_label)
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is_inside_node_or_label = Label::is_inside_associated_label(*this, position);
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if (m_being_pressed == is_inside_node_or_label)
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return;
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m_being_pressed = is_inside;
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m_being_pressed = is_inside_node_or_label;
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set_needs_display();
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}
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void CheckBox::handle_associated_label_mousedown(Badge<Label>)
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{
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m_being_pressed = true;
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set_needs_display();
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}
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void CheckBox::handle_associated_label_mouseup(Badge<Label>)
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{
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// NOTE: Changing the checked state of the DOM node may run arbitrary JS, which could disappear this node.
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NonnullRefPtr protect = *this;
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dom_node().set_checked(!dom_node().checked());
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m_being_pressed = false;
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}
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void CheckBox::handle_associated_label_mousemove(Badge<Label>, bool is_inside_node_or_label)
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{
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if (m_being_pressed == is_inside_node_or_label)
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return;
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m_being_pressed = is_inside_node_or_label;
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set_needs_display();
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}
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@ -27,19 +27,19 @@
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#pragma once
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#include <LibWeb/HTML/HTMLInputElement.h>
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#include <LibWeb/Layout/ReplacedBox.h>
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#include <LibWeb/Layout/LabelableNode.h>
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namespace Web::Layout {
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class CheckBox : public ReplacedBox {
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class CheckBox : public LabelableNode {
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public:
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CheckBox(DOM::Document&, HTML::HTMLInputElement&, NonnullRefPtr<CSS::StyleProperties>);
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virtual ~CheckBox() override;
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virtual void paint(PaintContext&, PaintPhase) override;
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const HTML::HTMLInputElement& dom_node() const { return static_cast<const HTML::HTMLInputElement&>(ReplacedBox::dom_node()); }
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HTML::HTMLInputElement& dom_node() { return static_cast<HTML::HTMLInputElement&>(ReplacedBox::dom_node()); }
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const HTML::HTMLInputElement& dom_node() const { return static_cast<const HTML::HTMLInputElement&>(LabelableNode::dom_node()); }
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HTML::HTMLInputElement& dom_node() { return static_cast<HTML::HTMLInputElement&>(LabelableNode::dom_node()); }
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private:
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virtual bool wants_mouse_events() const override { return true; }
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@ -47,6 +47,10 @@ private:
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virtual void handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override;
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virtual void handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers) override;
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virtual void handle_associated_label_mousedown(Badge<Label>) override;
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virtual void handle_associated_label_mouseup(Badge<Label>) override;
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virtual void handle_associated_label_mousemove(Badge<Label>, bool is_inside_node_or_label) override;
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bool m_being_pressed { false };
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bool m_tracking_mouse { false };
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};
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