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Kernel: Use DistinctNumeric for filesystem ID's
This patch adds the FileSystemID type, which is a distinct u32. This prevents accidental conversion from arbitrary integers.
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parent
7c57961c61
commit
e08d213830
18 changed files with 36 additions and 35 deletions
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@ -15,12 +15,13 @@ namespace Kernel {
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class FileSystem;
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struct InodeMetadata;
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TYPEDEF_DISTINCT_ORDERED_ID(u32, FileSystemID);
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TYPEDEF_DISTINCT_ORDERED_ID(u64, InodeIndex);
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class InodeIdentifier {
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public:
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InodeIdentifier() = default;
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InodeIdentifier(u32 fsid, InodeIndex inode)
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InodeIdentifier(FileSystemID fsid, InodeIndex inode)
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: m_fsid(fsid)
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, m_index(inode)
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{
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@ -28,7 +29,7 @@ public:
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bool is_valid() const { return m_fsid != 0 && m_index != 0; }
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u32 fsid() const { return m_fsid; }
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FileSystemID fsid() const { return m_fsid; }
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InodeIndex index() const { return m_index; }
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FileSystem* fs();
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@ -45,7 +46,7 @@ public:
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}
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private:
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u32 m_fsid { 0 };
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FileSystemID m_fsid { 0 };
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InodeIndex m_index { 0 };
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};
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