1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-25 22:07:35 +00:00

LibCore+LibGUI: Switch to using AK::is and AK::downcast

This commit is contained in:
Andreas Kling 2020-07-26 17:16:35 +02:00
parent 71556e39a4
commit e0b8b4ac67
14 changed files with 341 additions and 98 deletions

View file

@ -42,23 +42,23 @@
namespace GUI {
namespace CommonActions {
NonnullRefPtr<Action> make_open_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_save_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_undo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_redo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_cut_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_copy_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_paste_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_delete_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_quit_action(Function<void(Action&)>);
NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_reload_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_select_all_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_open_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_save_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_undo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_redo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_cut_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_copy_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_paste_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_delete_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_quit_action(Function<void(Action&)>);
NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_reload_action(Function<void(Action&)>, Core::Object* parent = nullptr);
NonnullRefPtr<Action> make_select_all_action(Function<void(Action&)>, Core::Object* parent = nullptr);
};
class Action final : public Core::Object {
@ -168,8 +168,6 @@ private:
}
template<>
inline bool Core::is<GUI::Action>(const Core::Object& object)
{
return object.is_action();
}
AK_BEGIN_TYPE_TRAITS(GUI::Action)
static bool is_type(const Core::Object& object) { return object.is_action(); }
AK_END_TYPE_TRAITS()