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LibWeb: Partially implement MouseEvent.movementX/movementY
Currently doesn't handle the mouse leaving and entering the window per the spec, and uses clientX/Y instead of screenX/Y. See FIXMEs.
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5 changed files with 51 additions and 8 deletions
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@ -21,6 +21,8 @@ MouseEvent::MouseEvent(JS::Realm& realm, FlyString const& event_name, MouseEvent
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, m_client_y(event_init.client_y)
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, m_page_x(event_init.page_x)
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, m_page_y(event_init.page_y)
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, m_movement_x(event_init.movement_x)
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, m_movement_y(event_init.movement_y)
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, m_button(event_init.button)
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, m_buttons(event_init.buttons)
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{
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@ -59,7 +61,7 @@ JS::NonnullGCPtr<MouseEvent> MouseEvent::create(JS::Realm& realm, FlyString cons
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return realm.heap().allocate<MouseEvent>(realm, realm, event_name, event_init);
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}
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WebIDL::ExceptionOr<JS::NonnullGCPtr<MouseEvent>> MouseEvent::create_from_platform_event(JS::Realm& realm, FlyString const& event_name, CSSPixelPoint offset, CSSPixelPoint client_offset, CSSPixelPoint page_offset, unsigned buttons, unsigned mouse_button)
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WebIDL::ExceptionOr<JS::NonnullGCPtr<MouseEvent>> MouseEvent::create_from_platform_event(JS::Realm& realm, FlyString const& event_name, CSSPixelPoint offset, CSSPixelPoint client_offset, CSSPixelPoint page_offset, Optional<CSSPixelPoint> movement, unsigned buttons, unsigned mouse_button)
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{
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MouseEventInit event_init {};
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event_init.offset_x = offset.x().to_double();
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@ -68,6 +70,10 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<MouseEvent>> MouseEvent::create_from_platfo
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event_init.client_y = client_offset.y().to_double();
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event_init.page_x = page_offset.x().to_double();
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event_init.page_y = page_offset.y().to_double();
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if (movement.has_value()) {
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event_init.movement_x = movement.value().x().to_double();
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event_init.movement_y = movement.value().y().to_double();
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}
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event_init.button = determine_button(mouse_button);
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event_init.buttons = buttons;
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return MouseEvent::create(realm, event_name, event_init);
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