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Userland+LibGUI: Add shorthand versions of the Margins constructor
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same margin on all edges, for example. The constructors follow CSS' style of specifying margins. The added constructors are: - Margins(int all): Sets the same margin on all edges. - Margins(int vertical, int horizontal): Sets the first argument to top and bottom margins, and the second argument to left and right margins. - Margins(int top, int vertical, int bottom): Sets the first argument to the top margin, the second argument to the left and right margins, and the third argument to the bottom margin.
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101 changed files with 232 additions and 201 deletions
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@ -225,7 +225,7 @@ int main(int argc, char** argv)
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auto& backtrace_tab = tab_widget.add_tab<GUI::Widget>("Backtrace");
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backtrace_tab.set_layout<GUI::VerticalBoxLayout>();
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backtrace_tab.layout()->set_margins({ 4, 4, 4, 4 });
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backtrace_tab.layout()->set_margins(4);
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auto& backtrace_label = backtrace_tab.add<GUI::Label>("A backtrace for each thread alive during the crash is listed below:");
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backtrace_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
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@ -236,7 +236,7 @@ int main(int argc, char** argv)
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for (auto& backtrace : thread_backtraces) {
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auto& backtrace_text_editor = backtrace_tab_widget.add_tab<GUI::TextEditor>(backtrace.title);
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backtrace_text_editor.set_layout<GUI::VerticalBoxLayout>();
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backtrace_text_editor.layout()->set_margins({ 4, 4, 4, 4 });
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backtrace_text_editor.layout()->set_margins(4);
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backtrace_text_editor.set_text(backtrace.text);
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backtrace_text_editor.set_mode(GUI::TextEditor::Mode::ReadOnly);
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backtrace_text_editor.set_should_hide_unnecessary_scrollbars(true);
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@ -244,7 +244,7 @@ int main(int argc, char** argv)
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auto& cpu_registers_tab = tab_widget.add_tab<GUI::Widget>("CPU Registers");
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cpu_registers_tab.set_layout<GUI::VerticalBoxLayout>();
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cpu_registers_tab.layout()->set_margins({ 4, 4, 4, 4 });
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cpu_registers_tab.layout()->set_margins(4);
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auto& cpu_registers_label = cpu_registers_tab.add<GUI::Label>("The CPU register state for each thread alive during the crash is listed below:");
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cpu_registers_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
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@ -255,7 +255,7 @@ int main(int argc, char** argv)
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for (auto& cpu_registers : thread_cpu_registers) {
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auto& cpu_registers_text_editor = cpu_registers_tab_widget.add_tab<GUI::TextEditor>(cpu_registers.title);
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cpu_registers_text_editor.set_layout<GUI::VerticalBoxLayout>();
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cpu_registers_text_editor.layout()->set_margins({ 4, 4, 4, 4 });
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cpu_registers_text_editor.layout()->set_margins(4);
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cpu_registers_text_editor.set_text(cpu_registers.text);
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cpu_registers_text_editor.set_mode(GUI::TextEditor::Mode::ReadOnly);
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cpu_registers_text_editor.set_should_hide_unnecessary_scrollbars(true);
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@ -263,7 +263,7 @@ int main(int argc, char** argv)
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auto& environment_tab = tab_widget.add_tab<GUI::Widget>("Environment");
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environment_tab.set_layout<GUI::VerticalBoxLayout>();
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environment_tab.layout()->set_margins({ 4, 4, 4, 4 });
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environment_tab.layout()->set_margins(4);
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auto& environment_text_editor = environment_tab.add<GUI::TextEditor>();
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environment_text_editor.set_text(String::join("\n", environment));
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